pmd-red/charmap.txt, branch master Pokémon Mystery Dungeon: Red Rescue Team Finish de-incbinning data_80E59A8.s and data_80E7D40.s 2021-12-20T15:16:37+00:00 mid-kid esteve.varela@gmail.com 2021-12-13T22:05:10+00:00 bc43a77380f2265481c7e6ca3a42d631f658a7ab

Finish de-incbinning data_80D47B8.s and data_80DED44.s 2021-12-20T15:11:19+00:00 mid-kid esteve.varela@gmail.com 2021-12-13T21:03:24+00:00 51bff00712ecce3c9744cf236298bf44dbbbea5a

Renamed inconsistent color macros 2021-12-19T23:19:13+00:00 AnonymousRandomPerson chenghanngan.us@gmail.com 2021-12-19T23:19:13+00:00 7acad69795034b5d2c4b5253b7f6901484e440d3

Swapped out more text macros 2021-12-15T03:54:04+00:00 AnonymousRandomPerson chenghanngan.us@gmail.com 2021-12-15T03:52:59+00:00 b458476078a75905b2cd081455ce18b51d571c79

Labeled more symbols (#77) 2021-11-20T16:47:46+00:00 Cheng Hann Gan chenghanngan.us@gmail.com 2021-11-20T16:47:46+00:00 938a88551f6ddefb7f696b738696c8ce2d8e0e36 * Labeled more symbols * Fixed comment typo * Renamed some functions
* Labeled more symbols

* Fixed comment typo

* Renamed some functions
Expanded charmap usage (#76) 2021-11-18T17:21:00+00:00 Cheng Hann Gan chenghanngan.us@gmail.com 2021-11-18T17:21:00+00:00 a432de845cf81ff5aaae3f0b0fd2bac9b2feb2da * Added item icons/Hiragana to charmap * Use color formatting charmap macros * Removed redundant text formatting macros
* Added item icons/Hiragana to charmap

* Use color formatting charmap macros

* Removed redundant text formatting macros
Extract shop dialogue 2021-11-02T23:08:22+00:00 mid-kid esteve.varela@gmail.com 2021-11-02T23:08:22+00:00 412a2d1dbe078933e081e06fa29c0a24d0d2b2b9

Data work and decomp some mail/pelipper board (#54) 2021-09-24T05:49:43+00:00 Seth Barberee seth.barberee@gmail.com 2021-09-24T05:49:43+00:00 0d3b11e81a215875fc533db17895613c47a4da73 * data work and decomp some mail/pelipper board * resuce -> rescue * label more data
* data work and decomp some mail/pelipper board

* resuce -> rescue

* label more data
More data dumping and some code cleaning (#46) 2021-08-13T00:26:01+00:00 Seth Barberee seth.barberee@gmail.com 2021-08-13T00:26:01+00:00 d9883945954a30e4b753ecbd5d807f4b6cd2a38a * more data dumping and some code cleaning * split out cutscene scripts * initial start at script conversion * more script work * use correct type * clearer up struct field names * split known scripts into seperate files * no need to preproc pure ascii strings in debug * more cutscene work * split out personality test scripts * solidify text macros and doc some dungeon fields * more scripting work
* more data dumping and some code cleaning

* split out cutscene scripts

* initial start at script conversion

* more script work

* use correct type

* clearer up struct field names

* split known scripts into seperate files

* no need to preproc pure ascii strings in debug

* more cutscene work

* split out personality test scripts

* solidify text macros and doc some dungeon fields

* more scripting work
Finish out game options and FatalError 2021-06-23T22:35:37+00:00 Seth Barberee seth.barberee@gmail.com 2021-06-23T22:35:37+00:00 d1685379681008d41f78fa4a6ae17ace5ee2dbfa Some data cleanup as well. Thanks pika for the noreturn tip for FatalError.
Some data cleanup as well. Thanks pika for the noreturn tip for
FatalError.