pmd-red/data/dungeon/LapisCave, branch master Pokémon Mystery Dungeon: Red Rescue Team Defined more in-dungeon structs and enums (#53) 2021-09-09T23:22:48+00:00 Cheng Hann Gan chenghanngan.us@gmail.com 2021-09-09T23:22:48+00:00 8237e29a164211eb2ec4cd161eb4183cc1947fee * Defined DungeonEntity * Rename EntityType enums * Revert EntityType rename * Defined more in-dungeon structs and enums * Added more dungeon global structs/enums * Prefixed dungeonGlobalData with g * Fixed compile errors * Removed some CRLFs * Fixed compile after merge * Revert Makefile * Rename DungeonEntityData.entityType Co-authored-by: Seth Barberee <seth.barberee@gmail.com> * Renamed symbols per PR comments Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com> Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
* Defined DungeonEntity

* Rename EntityType enums

* Revert EntityType rename

* Defined more in-dungeon structs and enums

* Added more dungeon global structs/enums

* Prefixed dungeonGlobalData with g

* Fixed compile errors

* Removed some CRLFs

* Fixed compile after merge

* Revert Makefile

* Rename DungeonEntityData.entityType

Co-authored-by: Seth Barberee <seth.barberee@gmail.com>

* Renamed symbols per PR comments

Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com>
Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
Decompiled some item related functions (#42) 2021-07-10T16:23:20+00:00 Dennis dhilhorst2000@gmail.com 2021-07-10T16:23:20+00:00 92a8e55fdd348a88a365eb389181d8e29da6dad9 * decompile sub_8091290 * decompile sub_80912c8 * rename functions / struct field * more names * decompile 80913A0 * decompile GetItemMove * decompile sub_80913E0 * rename function * decompile CanSellItem function * rename inventory struct * add some item check functions * fix renaming stuff * this file shouldnt have been here * forgot merge conflict * decompile more item functions * rename some stuff * fix HM/TM naming * Update src/code_801AFA4.c Use enum value for USED_TM * Fix incorrect value Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
* decompile sub_8091290

* decompile sub_80912c8

* rename functions / struct field

* more names

* decompile 80913A0

* decompile GetItemMove

* decompile sub_80913E0

* rename function

* decompile CanSellItem function

* rename inventory struct

* add some item check functions

* fix renaming stuff

* this file shouldnt have been here

* forgot merge conflict

* decompile more item functions

* rename some stuff

* fix HM/TM naming

* Update src/code_801AFA4.c

Use enum value for USED_TM

* Fix incorrect value

Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
convert all story line floorIDs to JSON 2021-06-25T22:19:47+00:00 Seth Barberee seth.barberee@gmail.com 2021-06-25T22:19:47+00:00 139aef45319fb22d7889ef687d623498e13997f6

Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-10T03:54:21+00:00 Seth Barberee seth.barberee@gmail.com 2021-06-10T03:54:21+00:00 377bd14ea67d6177250fb401e12d7dfcf44e2cf6 * move Thunderwave and Tiny Woods pokemon to json * rule tweaking to actually build tool before parsing JSON * delete .inc pokemon for tiny Woods and Thunderwave * silence git complaining about br_ips and ips_patch * use defines for species and pass the header file for species * convert sinister woods * convert MtThunderPeak * convert silent chasm * add trial floor_id w/ tiny woods * change make rule name to fix compile * MtSteel converted and bugfix * convert few floor headers and great canyon pokemon * code cleanup * unify unkData into UnkTextStruct2 * more code cleanup and some text decomp * doc more funcs and decomp/split some stuff * document more save stuff * more save work and move some data * pika sniped UpdateNatureTotal * decomp a litle and convert a few more dungeons * better scanning for json files * mt freeze and peak
* move Thunderwave and Tiny Woods pokemon to json

* rule tweaking to actually build tool before parsing JSON

* delete .inc pokemon for tiny Woods and Thunderwave

* silence git complaining about br_ips and ips_patch

* use defines for species and pass the header file for species

* convert sinister woods

* convert MtThunderPeak

* convert silent chasm

* add trial floor_id w/ tiny woods

* change make rule name to fix compile

* MtSteel converted and bugfix

* convert few floor headers and great canyon pokemon

* code cleanup

* unify unkData into UnkTextStruct2

* more code cleanup and some text decomp

* doc more funcs and decomp/split some stuff

* document more save stuff

* more save work and move some data

* pika sniped UpdateNatureTotal

* decomp a litle and convert a few more dungeons

* better scanning for json files

* mt freeze and peak
Sese's April/May Dump (#37) 2021-05-15T23:59:55+00:00 Seth Barberee seth.barberee@gmail.com 2021-05-15T23:59:55+00:00 f402e46cd3c8b7236673d6edbae77903a7cc0618 * splitting lots of pokemon square and labeling lots of other things * actually commit this stuff * more moving data and things * more screen work * split out some pokemon dungeon data * lots of data work * push more data work * split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more * lots of item work * label more item things * subtype -> category and doc types/category
* splitting lots of pokemon square and labeling lots of other things

* actually commit this stuff

* more moving data and things

* more screen work

* split out some pokemon dungeon data

* lots of data work

* push more data work

* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more

* lots of item work

* label more item things

* subtype -> category and doc types/category
main data from story line dungeon split out 2020-10-29T20:17:49+00:00 Seth Barberee seth.barberee@gmail.com 2020-10-29T20:17:49+00:00 2e3f461e429d7244e62713ead1cd40f900475340

continue splitting dungeon floor id data by dungeon 2020-10-29T03:59:48+00:00 Seth Barberee seth.barberee@gmail.com 2020-10-29T03:59:48+00:00 fed56ed5e0eae84c4af8ea3b07d4b3dfbda18e45