pmd-red/data/text, branch master Pokémon Mystery Dungeon: Red Rescue Team Swapped out more text macros 2021-12-15T03:54:04+00:00 AnonymousRandomPerson chenghanngan.us@gmail.com 2021-12-15T03:52:59+00:00 b458476078a75905b2cd081455ce18b51d571c79

Dump unidentified tables 2021-12-13T16:44:48+00:00 mid-kid esteve.varela@gmail.com 2021-11-05T14:32:32+00:00 ca10fd795e5dd2333b4c57b611b1212709faa96b

Labeled more symbols (#77) 2021-11-20T16:47:46+00:00 Cheng Hann Gan chenghanngan.us@gmail.com 2021-11-20T16:47:46+00:00 938a88551f6ddefb7f696b738696c8ce2d8e0e36 * Labeled more symbols * Fixed comment typo * Renamed some functions
* Labeled more symbols

* Fixed comment typo

* Renamed some functions
Expanded charmap usage (#76) 2021-11-18T17:21:00+00:00 Cheng Hann Gan chenghanngan.us@gmail.com 2021-11-18T17:21:00+00:00 a432de845cf81ff5aaae3f0b0fd2bac9b2feb2da * Added item icons/Hiragana to charmap * Use color formatting charmap macros * Removed redundant text formatting macros
* Added item icons/Hiragana to charmap

* Use color formatting charmap macros

* Removed redundant text formatting macros
More text cleanup (#62) 2021-10-11T16:04:44+00:00 FieryMewtwo 77066742+FieryMewtwo@users.noreply.github.com 2021-10-11T16:04:44+00:00 18726d97cfe82c38a4809ca1fb4fd4aeda7a7ee1 * Update build.yml temporarily so that I can edit without having to try to figure out why my Git client keeps crashing * Fix references to the old save.inc text labels * Labels welp here we go again * Give Wonder Mail client 'thanks' text more descriptive function label names * Change back the workflow
* Update build.yml

temporarily so that I can edit without having to try to figure out why my Git client keeps crashing

* Fix references to the old save.inc text labels

* Labels 

welp here we go again

* Give Wonder Mail client 'thanks' text more descriptive function label names

* Change back the workflow
Update Luminous Cave text to use more descriptive labels (#61) 2021-10-08T20:24:23+00:00 FieryMewtwo 77066742+FieryMewtwo@users.noreply.github.com 2021-10-08T20:24:23+00:00 fb7a3a03e71fc7f83ff5471067b7cbe2e069d0fc * Update luminous_cave.inc * Fix pointers * Fix pointers again * Fix pointers finally done
* Update luminous_cave.inc

* Fix pointers

* Fix pointers

again

* Fix pointers

finally done
Thank You Mail and minor DungeonEnitity Work (#52) 2021-09-09T04:32:59+00:00 Seth Barberee seth.barberee@gmail.com 2021-09-09T04:32:59+00:00 4eff1882443b0004d9c9fa4895cdfefdc356565f * Thank You Mail: split out code into own file w/ data * use constant for facingDir
* Thank You Mail: split out code into own file w/ data

* use constant for facingDir
More data dumping and some code cleaning (#46) 2021-08-13T00:26:01+00:00 Seth Barberee seth.barberee@gmail.com 2021-08-13T00:26:01+00:00 d9883945954a30e4b753ecbd5d807f4b6cd2a38a * more data dumping and some code cleaning * split out cutscene scripts * initial start at script conversion * more script work * use correct type * clearer up struct field names * split known scripts into seperate files * no need to preproc pure ascii strings in debug * more cutscene work * split out personality test scripts * solidify text macros and doc some dungeon fields * more scripting work
* more data dumping and some code cleaning

* split out cutscene scripts

* initial start at script conversion

* more script work

* use correct type

* clearer up struct field names

* split known scripts into seperate files

* no need to preproc pure ascii strings in debug

* more cutscene work

* split out personality test scripts

* solidify text macros and doc some dungeon fields

* more scripting work
more splitting and labeling with some decomp 2021-06-18T22:56:20+00:00 Seth Barberee seth.barberee@gmail.com 2021-06-18T22:56:20+00:00 f1fdcc2b0ade13ad1a4cc7360eac70f27396d26a

Sese's April/May Dump (#37) 2021-05-15T23:59:55+00:00 Seth Barberee seth.barberee@gmail.com 2021-05-15T23:59:55+00:00 f402e46cd3c8b7236673d6edbae77903a7cc0618 * splitting lots of pokemon square and labeling lots of other things * actually commit this stuff * more moving data and things * more screen work * split out some pokemon dungeon data * lots of data work * push more data work * split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more * lots of item work * label more item things * subtype -> category and doc types/category
* splitting lots of pokemon square and labeling lots of other things

* actually commit this stuff

* more moving data and things

* more screen work

* split out some pokemon dungeon data

* lots of data work

* push more data work

* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more

* lots of item work

* label more item things

* subtype -> category and doc types/category