pokecrystal/audio/cry_pointers.asm, branch master Pokémon Crystal Verify data table sizes with table_width and assert_table_length macros 2021-03-04T05:15:03+00:00 Rangi remy.oukaour+rangi42@gmail.com 2021-03-04T03:22:41+00:00 40902ffe244544d638567642e4e01b9c5801db23 This was discussed in #706 It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
This was discussed in #706

It also uncovered some off-by-one issues with defining some constants.

A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
Remove all address comments 2018-06-24T14:13:22+00:00 mid-kid esteve.varela@gmail.com 2018-06-24T14:09:41+00:00 1d9a68dbdd0132035f1fc7b7ea8f7fdc24741507

Keep table labels in the same files as their contents. 2017-12-12T03:44:25+00:00 Remy Oukaour remy.oukaour@gmail.com 2017-12-12T03:44:25+00:00 f1f84743f7759a0f808f935add82439ba6637d2b

cry constants 2015-12-07T20:22:55+00:00 PikalaxALT PikalaxALT@gmail.com 2015-12-07T17:42:35+00:00 7d8cb98c766bf90617319f695fbdb3821263ee81

dbw BANK, addr replaced with dba 2015-11-04T00:43:47+00:00 PikalaxALT PikalaxALT@gmail.com 2015-11-04T00:43:47+00:00 c5527a02ae1423479af567acf7dc38708f50f9b3

Use labels in audio/cry_pointers.asm 2014-02-07T02:22:45+00:00 yenatch yenatch@gmail.com 2014-02-07T01:55:21+00:00 55f60dffe1265efc0aeb4574c98b1c270146bc0c

Split audio engine and pointers into files 2013-02-05T21:48:46+00:00 yenatch yenatch@gmail.com 2013-02-05T21:48:46+00:00 9acf56102ae27aa418657b5b481cb5058ca6883c Creates folder audio/
Creates folder audio/