pokecrystal/battle/misc.asm, branch master Pokémon Crystal Split battle/ into data/ and engine/ components 2017-12-26T22:47:05+00:00 Remy Oukaour remy.oukaour@gmail.com 2017-12-26T22:47:05+00:00 b5417fafec7dd37cb4be391f3bd3d4541a2a381e

callba/callab → farcall/callfar 2017-12-24T17:47:30+00:00 Remy Oukaour remy.oukaour@gmail.com 2017-12-24T17:47:30+00:00 c66d195089b1e1b823be4f0a0fc9b8f41f5f790d

More splitting of main.asm; remove unneeded rept 2 2016-05-04T15:46:23+00:00 pikalaxalt PikalaxALT@gmail.com 2016-05-04T15:46:23+00:00 3713b71d9e3f3f1bc099d4704910cb9c1d172dcf

Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10T18:42:14+00:00 pikalaxalt PikalaxALT@gmail.com 2016-04-10T18:42:14+00:00 bf73772a560ddfdf0b404ba3f85eb26542031b7b

More WRAM tidying 2016-01-12T17:46:18+00:00 PikalaxALT PikalaxALT@gmail.com 2016-01-12T17:46:18+00:00 2ed6c357af335a1df33932383c00375b799300b2

enum macros/move_anim.asm, resolve battle/anims.asm function labels 2015-11-10T21:53:37+00:00 PikalaxALT PikalaxALT@gmail.com 2015-11-10T21:53:37+00:00 d13fb46d405eb1cbc78c4f7c8823cfce5cfdbfab

Some work on battle animations 2015-11-09T21:41:09+00:00 PikalaxALT PikalaxALT@gmail.com 2015-11-09T21:41:09+00:00 93ab6985d283857c54fe096294ba5296179963bf

Still more battle command labels 2015-11-07T03:36:06+00:00 PikalaxALT PikalaxALT@gmail.com 2015-11-07T03:36:06+00:00 929d0aa0817d76bddc764adcd37a78034c29170d

Move battle start animation functions to its own file 2015-10-19T14:23:58+00:00 PikalaxALT PikalaxALT@gmail.com 2015-10-19T14:23:58+00:00 0a244e043c83dff064d7e3ec054a587c7f999d0d

Magikarp functions moved to event/magikarp.asm 2015-10-11T16:26:39+00:00 PikalaxALT PikalaxALT@gmail.com 2015-10-11T16:15:03+00:00 327faac497b4195dbf1d3c8dbfeb2adcda9deb27