pokecrystal/data/wild/swarm_water.asm, branch master Pokémon Crystal Remove even more address comments 2018-06-25T00:10:37+00:00 mid-kid esteve.varela@gmail.com 2018-06-25T00:10:37+00:00 5efce10789bc8291ca5517bdeaacab95459b3fdb That should be all of them this time
That should be all of them this time
More consistent data tables 2017-12-12T03:59:30+00:00 Remy Oukaour remy.oukaour@gmail.com 2017-12-12T03:59:30+00:00 213dcc70d77ade7cf587d57016cc5bb405494fe8

Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10T18:42:14+00:00 pikalaxalt PikalaxALT@gmail.com 2016-04-10T18:42:14+00:00 bf73772a560ddfdf0b404ba3f85eb26542031b7b

Wild Pokemon functions and data 2015-07-23T07:51:15+00:00 PikalaxALT PikalaxALT@gmail.com 2015-07-23T07:41:52+00:00 185b0a1c86e442d9c3ecd38d7c3fc7cfdb24be21 Replaced encounter rates with percent values Added new constants denoting the number of wild Pokemon in the grass and water wild constructs Annotated and relabeled the encounter generating functions Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
Replaced encounter rates with percent values
Added new constants denoting the number of wild Pokemon in the grass and water wild constructs
Annotated and relabeled the encounter generating functions
Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species
Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
Rename directory stats -> data. 2014-06-01T05:57:00+00:00 yenatch yenatch@gmail.com 2014-05-29T18:10:21+00:00 99fbe3147bfb73ec02c0886dd6c16b6f94e0ebda