pokecrystal/engine/events/move_tutor.asm, branch master Pokémon Crystal Consistent labels for each nickname in RAM 2021-03-17T20:38:21+00:00 Rangi remy.oukaour+rangi42@gmail.com 2021-03-17T20:16:02+00:00 4522162d4578ab40a071efec9e1fa28c2756e596

Rename some labels 2020-12-23T21:29:30+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-12-23T21:29:30+00:00 99e66c25577e367d6c7ca75fea8b466b54c3317a - Remove "Buffer" suffix from some byte and word quantities - Change "Ptr" to "Pointer" Fixes #789
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"

Fixes #789
add_tm, add_hm, and add_mt define TM##_MOVE, HM##_MOVE, and MT##_MOVE constants, to avoid repeating the move names in tmhm_moves.asm 2020-07-06T20:53:05+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-06T20:53:05+00:00 43a92957899b0f14c1c60cb533f298d08c16a72b

#641 fixes and additions. (#646) 2019-10-20T22:24:17+00:00 mid-kid esteve.varela@gmail.com 2019-10-20T22:24:17+00:00 e3e0bcd653f8d671f6fd1390fa922e3b644f4a34 Name a lot of text labels according to our conventions
Name a lot of text labels according to our conventions
Add meaningful aliases for wd265 2018-07-29T04:25:52+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-07-28T23:27:34+00:00 9dec80b07e3638c722b9768a1ca0184edea20392 Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants
Introduce MONICON_* constants
Introduce BATTLEPLAYERACTION_* constants
Remove even more address comments 2018-06-25T00:10:37+00:00 mid-kid esteve.varela@gmail.com 2018-06-25T00:10:37+00:00 5efce10789bc8291ca5517bdeaacab95459b3fdb That should be all of them this time
That should be all of them this time
Remove all address comments 2018-06-24T14:13:22+00:00 mid-kid esteve.varela@gmail.com 2018-06-24T14:09:41+00:00 1d9a68dbdd0132035f1fc7b7ea8f7fdc24741507

Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-04T00:42:56+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-02-03T23:21:53+00:00 32ed487a476e01759d3d9dbc818d8566ae2c9cb7 # Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
Remove Special_ prefix from special routines (close #478) 2018-01-24T16:17:05+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-01-24T16:17:05+00:00 d719d318e8b2de51e818485423ac878d20dd295a

Prefix wram labels with w, part 2. 2018-01-23T22:39:09+00:00 luckytyphlosion 10688458+luckytyphlosion@users.noreply.github.com 2018-01-23T22:39:09+00:00 a1951cefc09035e11077a433b28ec8c66b3b03db