pokecrystal/engine/gfx/crystal_layouts.asm, branch masterPokémon CrystalIdentify some more labels, and make some more consistent2020-11-01T17:36:38+00:00Rangiremy.oukaour+rangi42@gmail.com2020-11-01T17:36:38+00:006220200f0f223a4077fcc716c105c01f3e1d3691
Extract more RGB data to .pal files2020-10-30T20:12:25+00:00Rangiremy.oukaour+rangi42@gmail.com2020-10-30T20:12:25+00:009b0002161be17ff7369a987a3de3c8776992d3a7
Identify mobile Name Card exchange labels2020-10-30T14:45:31+00:00Rangiremy.oukaour+rangi42@gmail.com2020-10-30T14:45:31+00:001237156948ba0fa3d98b6b35f4a2ec9cb797ed05
Identify more WRAM labels, and start a <X>_DummyFunction label convention2020-10-28T18:34:38+00:00Rangiremy.oukaour+rangi42@gmail.com2020-10-28T17:35:39+00:00ea426a88794b1d216a278b54d18cefafbf7d8771
Use TRUE for hCGBPalUpdate2020-08-05T14:02:48+00:00mid-kidesteve.varela@gmail.com2020-08-03T21:41:01+00:00b6055b19446e2de0a885565c0b6749fc11627b46
SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULT2020-07-04T20:18:16+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-04T20:18:16+00:00f5ac9b0eb7773a9d05108b1ee6e41140d53020cd
Identify gfx/unknown/4985a.asm as gfx/tilesets/forest-tree/unused.png2020-02-26T20:41:22+00:00Rangiremy.oukaour+rangi42@gmail.com2020-02-26T20:41:22+00:0081eaf83cd7711a28dcd7a62a6e045dba50560f59
Standardize on lowercase Tilemap and Attrmap2020-02-13T17:31:10+00:00mid-kidesteve.varela@gmail.com2020-02-13T17:30:13+00:0026b8bf003e3523fee94c4c18447ea55f9eb1d429
We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
Use labels instead of constants for HRAM2018-08-25T18:28:22+00:00Rangiremy.oukaour+rangi42@gmail.com2018-08-25T18:28:22+00:00eb1e3636bb71509546c274bf2a5910d8e71a9600
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld