pokecrystal/engine/gfx/pic_animation.asm, branch master Pokémon Crystal Use rgbds 0.5.0 2021-04-19T20:31:37+00:00 Rangi remy.oukaour+rangi42@gmail.com 2021-04-19T20:31:37+00:00 316fa4b69558a1930a1a1ae44a40221a1ddd4f26

Add some comments regarding 16-bit increment/decrement 2021-03-24T22:34:33+00:00 Rangi remy.oukaour+rangi42@gmail.com 2021-03-24T22:34:33+00:00 2fe0cbbb19df504723934f39473064033c64ef6f

Rename GetFarHalfword to GetFarWord 2021-01-09T20:16:05+00:00 Rangi remy.oukaour+rangi42@gmail.com 2021-01-09T20:16:05+00:00 7d3ea88611efbc2f9b903063e2816b1cae1bad35 Fixes #796
Fixes #796
Replace $0 with 0 for "ld l, a / ld h, 0" idiom 2020-11-09T20:20:40+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-11-09T20:17:03+00:00 17894e5f39520db2f21452d056c4683915086d8d

Replace many '; unused' with '; unreferenced' 2020-10-28T14:21:10+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-10-28T14:21:10+00:00 6d333bed5fde0c2da0a6a9df2ccae83933400e42

Define pokeanim setup commands like std scripts, predefs, and specials 2020-06-10T21:15:53+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-06-10T21:15:53+00:00 60c71add580aa3aa5b096beeadd9bb83145768f6 No need for a macro workaround in rgbds 0.4.0
No need for a macro workaround in rgbds 0.4.0
rgbds supports 'X - 1' instead of 'X + -1' 2020-03-21T18:01:05+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-03-21T18:01:05+00:00 6a6ba10315baf4b0092c6d952a2f0cb502b6ac8e

Standardize on lowercase Tilemap and Attrmap 2020-02-13T17:31:10+00:00 mid-kid esteve.varela@gmail.com 2020-02-13T17:30:13+00:00 26b8bf003e3523fee94c4c18447ea55f9eb1d429 We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one.
We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
Fix some constants 2019-01-15T12:06:16+00:00 mid-kid esteve.varela@gmail.com 2019-01-15T12:06:16+00:00 5f60cc24cf0935c4908151f0462e67a08d59558d Glass ting SFX were added in crystal. PicAnimations and UnownAnimations are expected to be in the same bank as their pointers, because the pointers are not BANK()-referenced separately.
Glass ting SFX were added in crystal.
PicAnimations and UnownAnimations are expected to be in the same bank as
their pointers, because the pointers are not BANK()-referenced
separately.
Use labels instead of constants for HRAM 2018-08-25T18:28:22+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-08-25T18:28:22+00:00 eb1e3636bb71509546c274bf2a5910d8e71a9600 Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld