pokecrystal/engine/phone/scripts/chad.asm, branch masterPokémon Crystal[in progress] Harmonize more constant and data files with pokegold2020-06-16T18:32:57+00:00Rangiremy.oukaour+rangi42@gmail.com2020-06-16T18:11:49+00:007b2515d1e47198322407081dfe57c7ca49f22c5f
Add a `LANDMARK_` prefix to landmark constants2020-03-15T23:50:39+00:00Rangiremy.oukaour+rangi42@gmail.com2020-03-15T21:26:10+00:00ad50e94b5029ce5a7d45fd3576f8f017eae6449c
Resolves #697
Resolves #697
#641 fixes and additions. (#646)2019-10-20T22:24:17+00:00mid-kidesteve.varela@gmail.com2019-10-20T22:24:17+00:00e3e0bcd653f8d671f6fd1390fa922e3b644f4a34
Name a lot of text labels according to our conventions
Name a lot of text labels according to our conventions
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions2019-03-10T20:39:31+00:00Rangiremy.oukaour+rangi42@gmail.com2019-03-10T20:39:31+00:00f5c9958aeaefde7f189402911f8ee1c54e6a2439
Fixes #580
Fixes #580
Rename more script commands for consistency and predictability2019-03-10T20:00:19+00:00Rangiremy.oukaour+rangi42@gmail.com2019-03-10T19:31:59+00:00e002b536af8423f420e13e93d6c0e59f94ee5044
Fixes #540
Fixes #540
*PhoneScript1 -> *PhoneCalleeScript, and *PhoneScript2 -> *PhoneCallerScript2018-12-31T21:32:04+00:00Rangiremy.oukaour+rangi42@gmail.com2018-12-31T21:32:04+00:00afbf1b3ffcea7ab5cfd03a8205c18e948c549bb7
Split engine/phone/phone_scripts.asm and phone_gossip.asm into individual files2018-12-30T22:15:52+00:00Rangiremy.oukaour+rangi42@gmail.com2018-12-30T22:15:52+00:00b921e9c9be58c8e15cee8da7e4abab1f2284942e