pokecrystal/engine/pokemon/breeding.asm, branch master Pokémon Crystal Consistent labels for each nickname in RAM 2021-03-17T20:38:21+00:00 Rangi remy.oukaour+rangi42@gmail.com 2021-03-17T20:16:02+00:00 4522162d4578ab40a071efec9e1fa28c2756e596

Rename GetFarHalfword to GetFarWord 2021-01-09T20:16:05+00:00 Rangi remy.oukaour+rangi42@gmail.com 2021-01-09T20:16:05+00:00 7d3ea88611efbc2f9b903063e2816b1cae1bad35 Fixes #796
Fixes #796
Rename some labels 2020-12-23T21:29:30+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-12-23T21:29:30+00:00 99e66c25577e367d6c7ca75fea8b466b54c3317a - Remove "Buffer" suffix from some byte and word quantities - Change "Ptr" to "Pointer" Fixes #789
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"

Fixes #789
Replace "Unreferenced" labels with "; unreferenced" comments 2020-06-21T20:27:43+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-06-21T20:27:43+00:00 91774f206e97d67cb8f16f5afeec03ce9c7e28ca

InitSpriteAnimStruct <-> _InitSpriteAnimStruct 2020-02-13T17:31:10+00:00 mid-kid esteve.varela@gmail.com 2020-02-11T12:42:36+00:00 0d81f1c470339efeb1f136aa5caab56c389be30a These were the wrong way around, as the function in home should not be prefixed
These were the wrong way around, as the function in home should not be
prefixed
Rename buttonsound to promptbutton 2019-11-03T17:48:54+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-11-03T17:48:54+00:00 4aeab6b87901a3571b105564576ac356ca527172

#641 fixes and additions. (#646) 2019-10-20T22:24:17+00:00 mid-kid esteve.varela@gmail.com 2019-10-20T22:24:17+00:00 e3e0bcd653f8d671f6fd1390fa922e3b644f4a34 Name a lot of text labels according to our conventions
Name a lot of text labels according to our conventions
Identify some more WRAM labels 2019-04-19T15:35:27+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-04-19T15:35:27+00:00 45e3f6aca90dc4dee962f5aafe4eb5590122361c

Resolve issue #575: Rename text commands 2018-11-18T17:41:11+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-11-17T18:33:03+00:00 3202c4f3dfeac64d815e3b5ee3ee8e891c2b1ba2

text_jump → text_far 2018-11-05T21:26:18+00:00 mid-kid esteve.varela@gmail.com 2018-10-28T16:16:55+00:00 940256569b84e71c5a448709d67964735ff4a5c9 The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`.
The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.