pokecrystal/engine/start_battle.asm, branch master Pokémon Crystal Split battle/ into data/ and engine/ components 2017-12-26T22:47:05+00:00 Remy Oukaour remy.oukaour@gmail.com 2017-12-26T22:47:05+00:00 b5417fafec7dd37cb4be391f3bd3d4541a2a381e

Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff` 2017-12-25T19:23:16+00:00 Remy Oukaour remy.oukaour@gmail.com 2017-12-25T18:40:10+00:00 e34e68095df1f91dc5357669c187623d7cba39c6

callba/callab → farcall/callfar 2017-12-24T17:47:30+00:00 Remy Oukaour remy.oukaour@gmail.com 2017-12-24T17:47:30+00:00 c66d195089b1e1b823be4f0a0fc9b8f41f5f790d

Move more contiguous related code blocks from main.asm to engine/ and events/ 2017-12-16T01:10:54+00:00 Remy Oukaour remy.oukaour@gmail.com 2017-12-16T01:10:54+00:00 1038ebca5e2638ecbce1052c1dad7474372a7fd5