pokecrystal/gfx/tilesets/lz/22.lz, branch master Pokémon Crystal Fix compressed graphics and filestructure 2013-02-11T21:59:06+00:00 yenatch yenatch@github.com 2013-02-11T09:35:21+00:00 39171b916d8e5ca1240f17b6ca3bf562d320a7e0 -No more /lz folders. -Fixed some lz files that didn't have terminators An extraction error caused some lz files in gfx/misc/ to lack terminators. These slipped through the cracks since they were surrounded by incbins calculated from the filesize, and the original decompression was done from the baserom, where terminators were intact. There might be more offending lz files.
-No more /lz folders.

-Fixed some lz files that didn't have terminators
  An extraction error caused some lz files in gfx/misc/ to lack
  terminators. These slipped through the cracks since they were
  surrounded by incbins calculated from the filesize, and the
  original decompression was done from the baserom, where
  terminators were intact.

  There might be more offending lz files.
include all compressed and decompressed graphics 2013-01-04T10:08:13+00:00 yenatch yenatch@gmail.com 2013-01-03T07:58:02+00:00 2cdf7a3688c43766663028cf6e644f13fae4bdf3 * frontpics & animation tiles * backpics * trainer pics * attack animation gfx * intro gfx * intro tilemaps * title gfx * tilesets * player backpic * dude backpic * pokegear/town map fixes #33, #34 and #35
* frontpics & animation tiles
* backpics
* trainer pics
* attack animation gfx
* intro gfx
* intro tilemaps
* title gfx
* tilesets
* player backpic
* dude backpic
* pokegear/town map

fixes #33, #34 and #35