pokecrystal/home/mon_data.asm, branch master Pokémon Crystal Implement suggestions in PR #687 2020-02-22T11:52:13+00:00 mid-kid esteve.varela@gmail.com 2020-02-22T11:52:13+00:00 7bd8d56ff93e14839d304cc3a3a2a182e992f909 Merge mon_stats.asm, cry.asm, print_level.asm, and mon_data.asm into pokemon.asm Merge mon_party.asm into battle.asm Merge menu.asm, menu_window.asm, and menu2.asm into menu.asm
Merge mon_stats.asm, cry.asm, print_level.asm, and mon_data.asm into pokemon.asm
Merge mon_party.asm into battle.asm
Merge menu.asm, menu_window.asm, and menu2.asm into menu.asm
Identify four padding bytes in base data as beta front/back pic pointers 2020-02-04T16:07:16+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-02-01T02:09:12+00:00 d482dc28f4c0f1519fb4a006d9f0cfb58c0c02ff

Use labels instead of constants for HRAM 2018-08-25T18:28:22+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-08-25T18:28:22+00:00 eb1e3636bb71509546c274bf2a5910d8e71a9600 Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
Remove all address comments 2018-06-24T14:13:22+00:00 mid-kid esteve.varela@gmail.com 2018-06-24T14:09:41+00:00 1d9a68dbdd0132035f1fc7b7ea8f7fdc24741507

Move more code from home.asm into home/ 2018-04-05T04:35:14+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-04-05T04:35:14+00:00 99df17d57173cb82abc668714727c5dada6aac73