pokecrystal/macros/enum.asm, branch install Pokémon Crystal Enumerate text constants 2015-10-30T14:34:35+00:00 PikalaxALT PikalaxALT@gmail.com 2015-10-30T14:34:35+00:00 8153737bae7169d42b8937c5dc7eec6f669acbb2

Macro update, roam mon annotations 2015-07-25T23:02:36+00:00 PikalaxALT PikalaxALT@gmail.com 2015-07-25T18:25:37+00:00 6c3000efd2818f8d5cb0a01770d1b92991b80340 Updated map and mapgroup macros to get around an rgbds bug. Legendary beast locale handling annotated and relabeled. Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function. This will make it easier for modders to add or remove engine flags.
Updated map and mapgroup macros to get around an rgbds bug.

Legendary beast locale handling annotated and relabeled.

Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function.  This will make it easier for modders to add or remove engine flags.
Replace EVENT_ALWAYS_THERE with -1 2015-07-13T04:18:01+00:00 PikalaxALT PikalaxALT@gmail.com 2015-07-13T04:16:35+00:00 249bad9551b1c9c29fd64bc36486eb6612427c3b

Add a macro for enumeration. 2015-04-14T04:41:32+00:00 yenatch yenatch@gmail.com 2015-04-14T04:30:51+00:00 e7a3ba05929c27b3cc5b1f5c2725ab8dba9efb43 "enum" is like "const" but uses variables instead. This might not be desired. It has been moved to the top of macros.asm so that included macros can be enumerated.
"enum" is like "const" but uses variables instead. This might not be desired.

It has been moved to the top of macros.asm so that included macros can be enumerated.