pokecrystal/macros/gfx.asm, branch master Pokémon Crystal Use more assertions to ensure correct code and data 2020-10-27T02:24:38+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-10-27T02:24:38+00:00 c85ba78b778a0e35c2fe7f97ed4e8fee1b3c7036

`dsprite y, ypx, x, xpx, off, attr` -> `dbsprite x, y, xpx, ypx, off, attr` 2020-04-04T20:00:30+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-04-04T20:00:30+00:00 0ef004a4db9428f6350815c199ac5aa6379fc773

Move, comment, and simplify some macro definitions 2020-04-04T19:32:18+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-04-04T19:19:43+00:00 3cdfac7994f501cb1d8fbcdf9c64e9ce258afe30

Upgrade to rgbds 0.4.0 2020-04-04T19:15:02+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-04-04T18:42:31+00:00 0ee9d7a48baed7e9388e7e377b5eab5b4f795688 - fail for rgbds < 0.4.0 - `rst <Label>` - `ds <count>, <byte>` - `shift <N>` - ASCII "\r" - Sorted .sym file
- fail for rgbds < 0.4.0
- `rst <Label>`
- `ds <count>, <byte>`
- `shift <N>`
- ASCII "\r"
- Sorted .sym file
Fix #537: Palettes generated from PNGs use .gbcpal directly. 2018-09-01T01:39:17+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-09-01T01:39:17+00:00 36b21b39d8854ea4d808146938a75233b003f2a7 This avoids overwriting a .pal file from a .png with the same name. It also prevents people from trying to edit generated .pal files.
This avoids overwriting a .pal file from a .png with the same name.
It also prevents people from trying to edit generated .pal files.
PALETTE_SIZE 2018-01-23T00:57:35+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-01-23T00:57:35+00:00 14ef9d3066ddf48f392b8afb698d85f0a7583f6f

tile+color macros in gfx.asm 2018-01-23T00:40:17+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-01-23T00:40:17+00:00 a73c532738d055bb3d28a46b59f7fc87d2c998d4