pokecrystal/maps/MountMoon.asm, branch masterPokémon CrystalRename `prioritysjump` to `sdefer`2021-06-09T00:35:04+00:00Rangiremy.oukaour+rangi42@gmail.com2021-06-09T00:35:04+00:00e4d82e92d0ce9742278c67e9288e523ccfb24911
Use def_* macros for automatic map event counts2020-07-24T13:57:16+00:00Rangiremy.oukaour+rangi42@gmail.com2020-07-24T13:49:26+00:00dcb24bc72428a60e37c1dfa7a93dc46bff7bd5ed
Resolves #742
Resolves #742
"object_const_def" instead of "const_def 2"2019-04-21T21:42:25+00:00Rangiremy.oukaour+rangi42@gmail.com2019-04-21T21:42:25+00:00745339014c39a4d47d8a4bdee05bbe8e573933ec
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions2019-03-10T20:39:31+00:00Rangiremy.oukaour+rangi42@gmail.com2019-03-10T20:39:31+00:00f5c9958aeaefde7f189402911f8ee1c54e6a2439
Fixes #580
spriteface → objectface, consistent with the other script commands2018-02-03T02:50:43+00:00Rangiremy.oukaour+rangi42@gmail.com2018-02-03T02:50:43+00:00c834bdadf2f3e38d684f798dfa67d7cd751a6a65
warp_event x, y, map, warp_id2018-02-02T02:54:00+00:00Rangiremy.oukaour+rangi42@gmail.com2018-02-02T02:54:00+00:003088a77a21fd39b9bfa0850e676ddbbed5fdf52b
SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)2018-02-01T20:06:06+00:00Rangiremy.oukaour+rangi42@gmail.com2018-02-01T20:06:06+00:00b2970e75f4d1a7a2bc7ac58a656ffd350a80cf0a
Meaningful scene constant names2018-02-01T18:03:21+00:00Rangiremy.oukaour+rangi42@gmail.com2018-02-01T17:40:58+00:00fcfe77bc3db73afd2001c21ec9cc1cfb1beca20e
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)