pokecrystal/maps/Route27.asm, branch master Pokémon Crystal Use def_* macros for automatic map event counts 2020-07-24T13:57:16+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-24T13:49:26+00:00 dcb24bc72428a60e37c1dfa7a93dc46bff7bd5ed Resolves #742
Resolves #742
Identify some more labels 2020-06-22T20:30:13+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-06-22T20:30:13+00:00 61847b3596807fd5789c800139af624bcac32e7a

[in progress] Harmonize more constant and data files with pokegold 2020-06-16T18:32:57+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-06-16T18:11:49+00:00 7b2515d1e47198322407081dfe57c7ca49f22c5f

Resolve #723: treat std scripts like specials and predefs 2020-06-10T20:44:16+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-06-10T20:44:16+00:00 518cee440e89660ccf71b9a4f8850c80453ea926

Rename buttonsound to promptbutton 2019-11-03T17:48:54+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-11-03T17:48:54+00:00 4aeab6b87901a3571b105564576ac356ca527172

"object_const_def" instead of "const_def 2" 2019-04-21T21:42:25+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-04-21T21:42:25+00:00 745339014c39a4d47d8a4bdee05bbe8e573933ec

Rename some call/jump script commands to avoid confusion with jr/jp asm instructions 2019-03-10T20:39:31+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-03-10T20:39:31+00:00 f5c9958aeaefde7f189402911f8ee1c54e6a2439 Fixes #580
Fixes #580
Rename more script commands for consistency and predictability 2019-03-10T20:00:19+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-03-10T19:31:59+00:00 e002b536af8423f420e13e93d6c0e59f94ee5044 Fixes #540
Fixes #540
Label more map scripts 2018-02-28T22:47:31+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-02-28T22:47:31+00:00 0680bf99d30f8d290549ad5961985293f530acd9

* loadmenuheader -> loadmenu (ead103d) 2018-02-26T01:05:37+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-02-26T01:05:37+00:00 f964d04a873769c0aa1d27a7dd032170f55853fd * objectface -> turnobject (c834bda)
* objectface -> turnobject (c834bda)