pokecrystal/maps/TeamRocketBaseB1F.asm, branch master Pokémon Crystal Use def_* macros for automatic map event counts 2020-07-24T13:57:16+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-24T13:49:26+00:00 dcb24bc72428a60e37c1dfa7a93dc46bff7bd5ed Resolves #742
Resolves #742
return → endcallback, reloadandreturn → reloadend 2020-07-17T12:37:03+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-17T12:37:03+00:00 ef452ccbc7e448a490d1d081c63088cce7b73b0b

Resolve #723: treat std scripts like specials and predefs 2020-06-10T20:44:16+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-06-10T20:44:16+00:00 518cee440e89660ccf71b9a4f8850c80453ea926

"object_const_def" instead of "const_def 2" 2019-04-21T21:42:25+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-04-21T21:42:25+00:00 745339014c39a4d47d8a4bdee05bbe8e573933ec

Rename more script commands for consistency and predictability 2019-03-10T20:00:19+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-03-10T19:31:59+00:00 e002b536af8423f420e13e93d6c0e59f94ee5044 Fixes #540
Fixes #540
Replace "Map<MapName>Signpost<#>Script" labels 2018-02-28T00:33:38+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-02-28T00:33:38+00:00 43b5f90457a9a6c5df6baa561afdcefe2c08456f

* loadmenuheader -> loadmenu (ead103d) 2018-02-26T01:05:37+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-02-26T01:05:37+00:00 f964d04a873769c0aa1d27a7dd032170f55853fd * objectface -> turnobject (c834bda)
* objectface -> turnobject (c834bda)
spriteface → objectface, consistent with the other script commands 2018-02-03T02:50:43+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-02-03T02:50:43+00:00 c834bdadf2f3e38d684f798dfa67d7cd751a6a65

Script commands don't have underscores 2018-02-03T02:09:17+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-02-03T02:09:17+00:00 68d855c21312f871115984ccc932ce28861cf787

Missed some SCENE constants 2018-02-02T04:35:28+00:00 Rangi remy.oukaour+rangi42@gmail.com 2018-02-02T04:35:28+00:00 7a532435bf5782d89d09f2f4e0985cf3e90d890f