pokecrystal/maps/TeamRocketBaseB2F.asm, branch master Pokémon Crystal Comment, remove, or revise many unreferenced labels 2020-10-27T00:29:58+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-10-26T19:45:57+00:00 9dcdad5e60fbc10ba81ae127743c78a6b00d3dd5

Identify movement labels in map scripts 2020-10-04T22:15:38+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-10-04T22:15:38+00:00 169470378aa890ecbb6a177183f080fcd54fec61

Use def_* macros for automatic map event counts 2020-07-24T13:57:16+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-24T13:49:26+00:00 dcb24bc72428a60e37c1dfa7a93dc46bff7bd5ed Resolves #742
Resolves #742
return → endcallback, reloadandreturn → reloadend 2020-07-17T12:37:03+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-17T12:37:03+00:00 ef452ccbc7e448a490d1d081c63088cce7b73b0b

Identify some more Unknown labels 2020-06-20T22:52:26+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-06-20T22:52:26+00:00 ac0025064fe3a506c74bf389a5487c76beeba5d6

Rename buttonsound to promptbutton 2019-11-03T17:48:54+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-11-03T17:48:54+00:00 4aeab6b87901a3571b105564576ac356ca527172

#641 fixes and additions. (#646) 2019-10-20T22:24:17+00:00 mid-kid esteve.varela@gmail.com 2019-10-20T22:24:17+00:00 e3e0bcd653f8d671f6fd1390fa922e3b644f4a34 Name a lot of text labels according to our conventions
Name a lot of text labels according to our conventions
"object_const_def" instead of "const_def 2" 2019-04-21T21:42:25+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-04-21T21:42:25+00:00 745339014c39a4d47d8a4bdee05bbe8e573933ec

Rename some call/jump script commands to avoid confusion with jr/jp asm instructions 2019-03-10T20:39:31+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-03-10T20:39:31+00:00 f5c9958aeaefde7f189402911f8ee1c54e6a2439 Fixes #580
Fixes #580
Rename more script commands for consistency and predictability 2019-03-10T20:00:19+00:00 Rangi remy.oukaour+rangi42@gmail.com 2019-03-10T19:31:59+00:00 e002b536af8423f420e13e93d6c0e59f94ee5044 Fixes #540
Fixes #540