pokecrystal/trainers/attributes.asm, branch master Pokémon Crystal Split items/ and trainers/ into their data/ and engine/ components 2017-12-15T04:00:54+00:00 Remy Oukaour remy.oukaour@gmail.com 2017-12-15T04:00:54+00:00 6ab1d028bbb94ba35c16d715341444453e895716 Move some data into a pokemon/ subdirectory
Move some data into a pokemon/ subdirectory
Keep table labels in the same files as their contents. 2017-12-12T03:44:25+00:00 Remy Oukaour remy.oukaour@gmail.com 2017-12-12T03:44:25+00:00 f1f84743f7759a0f808f935add82439ba6637d2b

No more NONE 2015-11-02T19:37:02+00:00 PikalaxALT PikalaxALT@gmail.com 2015-11-02T19:37:02+00:00 72af3337fd8746c51aac273b6c056209e73c7ae0

About time I got to these functions 2015-10-24T14:39:52+00:00 PikalaxALT PikalaxALT@gmail.com 2015-10-24T14:34:19+00:00 119d6b411922eb7b375691b81fc97c9b334f4167

Macro update, roam mon annotations 2015-07-25T23:02:36+00:00 PikalaxALT PikalaxALT@gmail.com 2015-07-25T18:25:37+00:00 6c3000efd2818f8d5cb0a01770d1b92991b80340 Updated map and mapgroup macros to get around an rgbds bug. Legendary beast locale handling annotated and relabeled. Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function. This will make it easier for modders to add or remove engine flags.
Updated map and mapgroup macros to get around an rgbds bug.

Legendary beast locale handling annotated and relabeled.

Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function.  This will make it easier for modders to add or remove engine flags.
Remove trailing newlines. 2015-06-23T18:24:51+00:00 IIMarckus iimarckus@gmail.com 2015-06-23T18:24:51+00:00 4d532beee6310c8cfd1d8f7d26d623d176fb0027

Better trainer AI comments and finish off trainer attributes. 2014-08-14T02:44:56+00:00 yenatch yenatch@gmail.com 2014-08-14T02:44:56+00:00 da799c80d4f6f3c1b22687b6177ff09fecf6c324

Trainer class attributes. 2014-02-27T15:37:27+00:00 yenatch yenatch@gmail.com 2014-02-27T15:37:27+00:00 f3f37d047267c6c94c24bb026a5c7fc9b06eb643