pokediamond/arm9/modules/14/asm/module_14.s, branch masterPokémon Diamondpartially document oam.c and brightness.c2021-08-18T17:57:28+00:00Rémi Calixteremicalixte.rmc@gmail.com2021-08-18T17:57:28+00:00bb8d0b174dfafd4d268a874ef55f2d09f510b82b
rename symbols based on pokeemerald2021-06-19T12:43:22+00:00Rémi Calixteremicalixte.rmc@gmail.com2021-06-19T12:43:22+00:00a252c28863e078fd8ea65f4ad228308585de92c5
Name remaining symbols in {unk_02016B94->bg_window}.c2021-06-05T19:49:41+00:00PikalaxALTpikalaxalt@gmail.com2021-06-05T19:49:41+00:000ae4f320d929e4d8914002836055c1aad35d5ce3
Rename more bg routines, vars, etc2021-06-05T14:43:46+00:00PikalaxALTpikalaxalt@gmail.com2021-06-05T14:43:46+00:00cc45732d6b7acab3dd1fc533064206dd11b32ce6
Rename more bg and window routines2021-06-05T00:43:31+00:00PikalaxALTpikalaxalt@gmail.com2021-06-05T00:43:31+00:00ae369d76f0415f105020c6084fc1a6687c86407c
Port more inlines from gx lib2021-06-04T22:37:08+00:00PikalaxALTpikalaxalt@gmail.com2021-06-04T22:37:08+00:00e29c9e21ba9b64c86ac677b2bf4a69e92e8ac34b
Rename window-related structs; port g2 reg inlines2021-06-03T22:27:52+00:00PikalaxALTpikalaxalt@gmail.com2021-06-03T22:27:52+00:0094eb56526428935ea1f49d2b8912b5b3022d99b7