pokediamond/arm9/modules/30/asm, branch master Pokémon Diamond Name remaining symbols in {unk_02016B94->bg_window}.c 2021-06-05T19:49:41+00:00 PikalaxALT pikalaxalt@gmail.com 2021-06-05T19:49:41+00:00 0ae4f320d929e4d8914002836055c1aad35d5ce3

Name funcs in gf_gfx_loader 2021-05-29T15:17:47+00:00 PikalaxALT pikalaxalt@gmail.com 2021-05-29T15:17:47+00:00 fea86c63479708926cce890f65cf7c9217f6fc4c

decomp module static init sections 2020-07-27T13:38:25+00:00 red031000 rubenru09@aol.com 2020-07-27T13:38:25+00:00 b0cf87ca3640d912d047de41343b4ff9e5f44c6e

module 30 fully shiftable 2020-07-08T14:16:46+00:00 red031000 rubenru09@aol.com 2020-07-08T14:16:46+00:00 f11ac4f79ea6949016041bd432ea32d1ea5e1529

Fix up data types in overlay 20 2020-07-04T13:33:37+00:00 PikalaxALT pikalaxalt@gmail.com 2020-07-04T13:33:37+00:00 aed014a4e03d06e07053c77c3bdeafc16ef2d431

Retire arm9.lcf 2020-06-30T14:33:20+00:00 PikalaxALT pikalaxalt@gmail.com 2020-06-30T14:33:20+00:00 75baff98260a8d962a85cc3fba6fef0646acc463

Implement config.mk and config.h 2020-05-29T13:40:48+00:00 PikalaxALT pikalaxalt@gmail.com 2020-05-29T13:40:48+00:00 1095493c4f8aa2ae6b8103cb516ffcb92b0b65e4

Dump raw incbins in rom2, overlay data sections 2020-05-15T12:51:47+00:00 PikalaxALT pikalaxalt@gmail.com 2020-05-15T12:51:47+00:00 e3341f1731cc534d9f2695512c220c659bf29c48

Modules 28-33 static initializers 2020-05-10T00:49:10+00:00 PikalaxALT pikalaxalt@gmail.com 2020-05-10T00:49:10+00:00 fc6f621d01f371f03ae49862819352bfc71abd05

Disassemble module 30 2020-05-06T15:55:25+00:00 PikalaxALT pikalaxalt@gmail.com 2020-05-06T15:55:25+00:00 9f5b7aacd50ffecf6c88bfc542358d630b19b6b3