pokediamond/arm9/modules/33/asm, branch master Pokémon Diamond Split module 33 2021-07-20T21:01:11+00:00 tgsm doodrabbit@hotmail.com 2021-07-20T21:01:11+00:00 3758f5b9693372f3ea8ae5d6b02026b87774e962

Name remaining symbols in {unk_02016B94->bg_window}.c 2021-06-05T19:49:41+00:00 PikalaxALT pikalaxalt@gmail.com 2021-06-05T19:49:41+00:00 0ae4f320d929e4d8914002836055c1aad35d5ce3

Rename more bg routines, vars, etc 2021-06-05T14:43:46+00:00 PikalaxALT pikalaxalt@gmail.com 2021-06-05T14:43:46+00:00 cc45732d6b7acab3dd1fc533064206dd11b32ce6

Name funcs in gf_gfx_loader 2021-05-29T15:17:47+00:00 PikalaxALT pikalaxalt@gmail.com 2021-05-29T15:17:47+00:00 fea86c63479708926cce890f65cf7c9217f6fc4c

finish poketch sinit sections 2020-07-27T14:22:49+00:00 red031000 rubenru09@aol.com 2020-07-27T14:22:11+00:00 1f06dab55e56cdf757ad52e652faf7ac40fce26a

module 33 fully shiftable 2020-07-08T15:03:34+00:00 red031000 rubenru09@aol.com 2020-07-08T15:03:34+00:00 b597f89e0a4809e99eb4b17289734f12854f447a

Fix up data types in overlay 20 2020-07-04T13:33:37+00:00 PikalaxALT pikalaxalt@gmail.com 2020-07-04T13:33:37+00:00 aed014a4e03d06e07053c77c3bdeafc16ef2d431

Implement config.mk and config.h 2020-05-29T13:40:48+00:00 PikalaxALT pikalaxalt@gmail.com 2020-05-29T13:40:48+00:00 1095493c4f8aa2ae6b8103cb516ffcb92b0b65e4

Dump raw incbins in rom2, overlay data sections 2020-05-15T12:51:47+00:00 PikalaxALT pikalaxalt@gmail.com 2020-05-15T12:51:47+00:00 e3341f1731cc534d9f2695512c220c659bf29c48

Modules 28-33 static initializers 2020-05-10T00:49:10+00:00 PikalaxALT pikalaxalt@gmail.com 2020-05-10T00:49:10+00:00 fc6f621d01f371f03ae49862819352bfc71abd05