pokediamond/arm9/modules/47/asm/module_47.s, branch master Pokémon Diamond Name remaining map_header.c routines 2021-09-14T12:30:01+00:00 PikalaxALT pikalaxalt@gmail.com 2021-09-14T12:30:01+00:00 60780539f9f599924eb2c5dc12cb09d2b9831ed1

Name remaining symbols in {unk_02016B94->bg_window}.c 2021-06-05T19:49:41+00:00 PikalaxALT pikalaxalt@gmail.com 2021-06-05T19:49:41+00:00 0ae4f320d929e4d8914002836055c1aad35d5ce3

Rename window-related structs; port g2 reg inlines 2021-06-03T22:27:52+00:00 PikalaxALT pikalaxalt@gmail.com 2021-06-03T22:27:52+00:00 94eb56526428935ea1f49d2b8912b5b3022d99b7

Document window sys, 1 2021-06-03T12:52:12+00:00 PikalaxALT pikalaxalt@gmail.com 2021-06-03T12:52:12+00:00 d9562dc1675e93f565e63eeba35369688bb70742

Name funcs in gf_gfx_loader 2021-05-29T15:17:47+00:00 PikalaxALT pikalaxalt@gmail.com 2021-05-29T15:17:47+00:00 fea86c63479708926cce890f65cf7c9217f6fc4c

Decompile ListMenu_ProcessInput 2021-05-20T01:15:40+00:00 PikalaxALT pikalaxalt@gmail.com 2021-05-20T01:15:40+00:00 8e300b8f7f14f2ef2a1479a27f0e5aed1aa36d40

Name text printer funcs 2020-08-07T15:52:46+00:00 PikalaxALT pikalaxalt@gmail.com 2020-08-07T15:18:18+00:00 20573e3d384f73f63836864a0c6c9b0069ee9e9d

decomp module static init sections 2020-07-27T13:38:25+00:00 red031000 rubenru09@aol.com 2020-07-27T13:38:25+00:00 b0cf87ca3640d912d047de41343b4ff9e5f44c6e

balign 4, 0 2020-07-09T18:48:53+00:00 red031000 rubenru09@aol.com 2020-07-09T18:48:53+00:00 f021c94a00fbbf4ef1d5c51cbc16403177d933f1

address issues + module 54 2020-07-09T18:36:07+00:00 red031000 rubenru09@aol.com 2020-07-09T18:36:07+00:00 6da3d1ea0f1317c385af0f77c8cf77c9ea8077d6