pokeemerald/asm/calculate_base_damage.s, branch master Pokémon Emerald decomp calc dmg and clean up battle ai 2017-09-04T19:43:13+00:00 DizzyEggg jajkodizzy@wp.pl 2017-09-04T19:43:13+00:00 2702b0ec9b4b2ae25d847ccd3b5b8ec1ad8cf1ff

begin working on pokeemerald 2017-08-31T14:48:24+00:00 DizzyEggg jajkodizzy@wp.pl 2017-08-31T14:48:24+00:00 6f03356237fbfb60669cc3d80cb4c6cf8924957e

finish decompiling battle_ai.c (#16) 2017-02-04T02:34:56+00:00 ProjectRevoTPP projectrevotpp@hotmail.com 2017-02-04T02:34:56+00:00 689df5cff8386d85f1f1da1fc332db18d282f928 * partially decompile battle_ai.c up to tai60_unk * nonmatching tai60_unk * decompile more of battle_ai.c * formatting * finish porting battle_ai.c * formatting
* partially decompile battle_ai.c up to tai60_unk

* nonmatching tai60_unk

* decompile more of battle_ai.c

* formatting

* finish porting battle_ai.c

* formatting
start decompiling battle_ai 2017-02-02T04:15:38+00:00 camthesaxman cameronghall@cox.net 2017-02-02T04:15:38+00:00 bcff8d1b45d6cfdc0c2e5e94137aa0e578009f7c

use ramscrgen 2016-11-01T19:10:55+00:00 YamaArashi shadow962@live.com 2016-11-01T18:35:16+00:00 734ec8dd51cd9dbe1b90194bc3213b4afc24806e

split asm files 2016-11-01T17:16:34+00:00 YamaArashi shadow962@live.com 2016-11-01T17:08:48+00:00 6f0e42a91aeeedd64725ce57e3dad6a38421d8e9