pokeemerald/asm/pokedex_cry_screen.s, branch master Pokémon Emerald Decompile pokedex_cry_screen.c (#406) 2018-11-28T16:14:32+00:00 Marcus Huderle huderlem@gmail.com 2018-11-28T16:14:32+00:00 0148e389738d857d473a54d612115cd51fbb8606

Add symbols to music_player_table 2018-01-10T03:30:54+00:00 Diegoisawesome diego@domoreaweso.me 2018-01-10T03:30:54+00:00 3241b1405f003217d3041ae445eb10d039c0a654 Also rename gMPlay structs to gMPlayInfo
Also rename gMPlay structs to gMPlayInfo
Split/extract pokedex cry screen data 2017-12-26T22:18:18+00:00 Diegoisawesome diego@domoreaweso.me 2017-12-26T22:18:18+00:00 ba130d469da1ea9cc98de6ace3732e50947dad56

decompile sound.s 2017-09-02T15:03:46+00:00 DizzyEggg jajkodizzy@wp.pl 2017-09-02T15:03:46+00:00 591837e3c33837e72dd1282d59159999ba344ac3

start labelling, decompiling sound.s 2017-09-02T14:03:53+00:00 DizzyEggg jajkodizzy@wp.pl 2017-09-02T14:03:53+00:00 2089dd0f86559d8cbbfba1e3effec22ad538662f

sprite.c: move ewram, iwram, rom data 2017-09-02T11:11:19+00:00 DizzyEggg jajkodizzy@wp.pl 2017-09-02T11:11:19+00:00 84240b1a5a445ff4efe21580c22051323a954fba

decompile more of sprite.s 2017-09-02T10:12:09+00:00 DizzyEggg jajkodizzy@wp.pl 2017-09-02T10:12:09+00:00 24a1e3e544eecbb10905f41c257fce8df7e3a5ce

decompile more of sprite.s 2017-09-01T23:42:44+00:00 DizzyEggg jajkodizzy@wp.pl 2017-09-01T23:42:44+00:00 c146c247f23f703f1de48506ecb222d5b72a1200

find b scripting commands table, thx revo 2017-09-01T20:35:45+00:00 DizzyEggg jajkodizzy@wp.pl 2017-09-01T20:35:45+00:00 b614971cba1fda45b218fd398caabdfae79264c2

git commit -m "label sprite for real this time" 2017-09-01T20:29:13+00:00 DizzyEggg jajkodizzy@wp.pl 2017-09-01T20:29:13+00:00 cb12aaec65481a352df0d44790130b8636528d6b git commit -m
git commit -m