pokeemerald/asm/pokenav_unk_4.s, branch master Pokémon Emerald Finish decompiling pokenav_unk_4.c 2019-04-16T16:21:13+00:00 Marcus Huderle huderlem@gmail.com 2019-04-16T16:00:13+00:00 f9f5f34b0c52b02e6b342ecdbccb2692d1c75521

Decompile pokenav_unk_4.c through sub_81CB678() 2019-04-16T16:21:13+00:00 Marcus Huderle huderlem@gmail.com 2019-04-16T00:24:32+00:00 c7954e12129c3f8b99fa7b002b84a59da654354e

Start decompiling pokenav_unk_4.c 2019-04-16T16:21:13+00:00 Marcus Huderle huderlem@gmail.com 2019-04-15T22:51:11+00:00 394c0f5546aa152012f0c812d1e6cf0a696bfe86

Cleanup some pokenav code 2019-04-13T21:18:04+00:00 Marcus Huderle huderlem@gmail.com 2019-04-13T20:54:05+00:00 065c60544d4d059fdc9aa1bc50f1375a73782427

About halfway done with pokenav_unk_1.s 2019-04-13T16:34:53+00:00 Phlosioneer mattmdrr2@gmail.com 2019-04-08T21:48:36+00:00 2b740b46e8254446b2598b4ab13aeb752e060cc0

Change "navgear" to "pokenav" 2019-04-07T22:10:53+00:00 Phlosioneer mattmdrr2@gmail.com 2019-04-07T22:10:53+00:00 d352999cd804f5ab4db4d3628f5a76eb5ba2e9ca

Break up pokenav into subfiles 2019-04-07T18:40:35+00:00 Phlosioneer mattmdrr2@gmail.com 2019-04-07T18:40:35+00:00 0dc73b0b3a378f4af253691a7b2694b9faa2fbdf The files are separated based on the pokenav resources substruct ID they use.
The files are separated based on the pokenav resources substruct
ID they use.