pokeemerald/common_syms/overworld.txt, branch masterPokémon EmeraldName overworld tilemaps for their bg, add layer type constants2022-01-19T14:37:12+00:00GriffinRgriffin.g.richards@gmail.com2022-01-19T14:37:12+00:00f127e64a3ca2899510622f012bc3823da2c5cd23
Clean up mistakes and bad formatting2019-02-18T06:03:44+00:00Phlosioneermattmdrr2@gmail.com2019-02-18T06:03:44+00:0008579edbcd596c9659fe25490480c6f96e2b4288
Done documenting link code in overworld.c2019-02-10T08:54:50+00:00Phlosioneermattmdrr2@gmail.com2019-02-10T08:54:50+00:00f2f1b1978ba3423a519df66d4f382dd68ac8b185
Start renaming symbols2019-02-10T05:50:46+00:00Phlosioneermattmdrr2@gmail.com2019-02-10T05:50:46+00:003fd878483f38145cb4311d377f99545f25af52a8
I finally figured out what the code is trying to do. I have a foothold;
the rest should follow.
I finally figured out what the code is trying to do. I have a foothold;
the rest should follow.
clean up variables in files2018-11-19T00:03:14+00:00DizzyEgggjajkodizzy@wp.pl2018-11-19T00:03:14+00:0095d3c180cc13b228dc10e6503b4a30c60f164f48
cut field effect is decompiled and documented2018-06-16T12:04:29+00:00DizzyEgggjajkodizzy@wp.pl2018-06-16T12:04:29+00:003bcd30969a8b7ced6e9fa54e1fc0f8447c2983bc