pokeemerald/common_syms/overworld.txt, branch master Pokémon Emerald Name overworld tilemaps for their bg, add layer type constants 2022-01-19T14:37:12+00:00 GriffinR griffin.g.richards@gmail.com 2022-01-19T14:37:12+00:00 f127e64a3ca2899510622f012bc3823da2c5cd23

Incorporate feedback 2019-02-27T03:04:44+00:00 Phlosioneer mattmdrr2@gmail.com 2019-02-27T03:04:44+00:00 accea672f16cb74b0ec16e0e740cf9f67a651dfb

Clean up mistakes and bad formatting 2019-02-18T06:03:44+00:00 Phlosioneer mattmdrr2@gmail.com 2019-02-18T06:03:44+00:00 08579edbcd596c9659fe25490480c6f96e2b4288

Done documenting link code in overworld.c 2019-02-10T08:54:50+00:00 Phlosioneer mattmdrr2@gmail.com 2019-02-10T08:54:50+00:00 f2f1b1978ba3423a519df66d4f382dd68ac8b185

Start renaming symbols 2019-02-10T05:50:46+00:00 Phlosioneer mattmdrr2@gmail.com 2019-02-10T05:50:46+00:00 3fd878483f38145cb4311d377f99545f25af52a8 I finally figured out what the code is trying to do. I have a foothold; the rest should follow.
I finally figured out what the code is trying to do. I have a foothold;
the rest should follow.
clean up variables in files 2018-11-19T00:03:14+00:00 DizzyEggg jajkodizzy@wp.pl 2018-11-19T00:03:14+00:00 95d3c180cc13b228dc10e6503b4a30c60f164f48

cut field effect is decompiled and documented 2018-06-16T12:04:29+00:00 DizzyEggg jajkodizzy@wp.pl 2018-06-16T12:04:29+00:00 3bcd30969a8b7ced6e9fa54e1fc0f8447c2983bc

Finish porting/decompiling field_effect.c 2018-05-10T23:36:57+00:00 Diegoisawesome diego@domoreaweso.me 2018-05-10T23:36:57+00:00 416d67c8325758d01decad6e5648263aa7e906df