pokeemerald/data/maps/AquaHideout_UnusedRubyMap3, branch master Pokémon Emerald Remove address comments 2021-07-20T19:18:31+00:00 GriffinR griffin.g.richards@gmail.com 2021-07-20T19:18:31+00:00 06351bf63c791c3390edb9968effcfbadbd63fbe

Give songs meaningful english names 2020-08-20T23:06:14+00:00 GriffinR griffin.g.richards@gmail.com 2020-08-20T22:02:00+00:00 30142411799650c17367ce4652269e8ecca7ceef

Sync map header property names with pokefirered 2020-04-29T00:59:08+00:00 GriffinR griffin.g.richards@gmail.com 2020-03-11T03:13:27+00:00 b1d26e10a829a2a1526754b88167485df7e2511f

Standardize Event Object to Object Event 2019-11-21T03:55:44+00:00 GriffinR griffin.richards@comcast.net 2019-11-21T03:55:44+00:00 ec3e86f1d2f78bb9fece0956e246862cea3c07b9

Convert map data to JSON 2019-01-31T21:51:20+00:00 Marcus Huderle huderlem@gmail.com 2019-01-31T21:51:20+00:00 29d6221935d3e8e01dc11b4023ba977ff433f3c9

Define layout constants 2019-01-29T22:55:25+00:00 Marcus Huderle huderlem@gmail.com 2019-01-29T22:55:25+00:00 5c1667b41a7d31df6d405d272833895bf8472cf6

Use map_header_flags macro (#483) 2018-12-26T18:20:15+00:00 Marcus Huderle huderlem@gmail.com 2018-12-26T18:20:15+00:00 a1ea3b5e394bc115ba9b86348c161094a00dcca7

Use map battle scene constants in map headers 2018-07-13T03:45:41+00:00 Marcus Huderle huderlem@gmail.com 2018-07-13T03:45:41+00:00 94650495c669f673c59f4912b805b51360c0797a

Use map type constants in map headers 2018-07-13T03:39:38+00:00 Marcus Huderle huderlem@gmail.com 2018-07-13T03:39:38+00:00 546819bc722b706a1c49a3d323b3b36d03fa612a

Use weather constants in map headers 2018-07-13T03:15:35+00:00 Marcus Huderle huderlem@gmail.com 2018-07-13T03:15:35+00:00 d53e8137cd1e14c7fd5435562a979bb6bd83d20e