pokeemerald/data/maps/LinkContestRoom6/header.inc, branch masterPokémon EmeraldConvert map data to JSON2019-01-31T21:51:20+00:00Marcus Huderlehuderlem@gmail.com2019-01-31T21:51:20+00:0029d6221935d3e8e01dc11b4023ba977ff433f3c9
Cleanup link contest map scripts2019-01-29T20:36:02+00:00Marcus Huderlehuderlem@gmail.com2019-01-29T19:29:33+00:00e43f341799ddc5f298b7e3c2e029b73e519fc003
Cleanup link contest map events2019-01-29T20:36:02+00:00Marcus Huderlehuderlem@gmail.com2019-01-29T19:05:47+00:00d2d44a97b8e7495f59fde92b02fece150b462dce
Use map_header_flags macro (#483)2018-12-26T18:20:15+00:00Marcus Huderlehuderlem@gmail.com2018-12-26T18:20:15+00:00a1ea3b5e394bc115ba9b86348c161094a00dcca7
Use map battle scene constants in map headers2018-07-13T03:45:41+00:00Marcus Huderlehuderlem@gmail.com2018-07-13T03:45:41+00:0094650495c669f673c59f4912b805b51360c0797a
Use map type constants in map headers2018-07-13T03:39:38+00:00Marcus Huderlehuderlem@gmail.com2018-07-13T03:39:38+00:00546819bc722b706a1c49a3d323b3b36d03fa612a
Use weather constants in map headers2018-07-13T03:15:35+00:00Marcus Huderlehuderlem@gmail.com2018-07-13T03:15:35+00:00d53e8137cd1e14c7fd5435562a979bb6bd83d20e
Use region map section constants in map headers2018-07-13T02:47:04+00:00Marcus Huderlehuderlem@gmail.com2018-07-13T02:47:04+00:00d5eb94330a9c626aaf72b5e5d44f7aaf1da0d00c
Move 'map attributes' into 'layouts'2018-06-21T00:54:21+00:00Marcus Huderlehuderlem@gmail.com2018-06-20T22:41:17+00:0089d35e82a27c7328bf5987b4993b3456bb78f440