Merge branch 'master' into multiplayer-stuff2019-02-18T06:19:16+00:00Phlosioneermattmdrr2@gmail.com2019-02-18T06:19:16+00:000a7b97ee0605e48a34c7af193a26d770c6d23d29
Clean up mistakes and bad formatting2019-02-18T06:03:44+00:00Phlosioneermattmdrr2@gmail.com2019-02-18T06:03:44+00:0008579edbcd596c9659fe25490480c6f96e2b4288
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields2019-02-16T22:56:41+00:00Marcus Huderlehuderlem@gmail.com2019-02-16T22:40:31+00:0019b76bffda07d8878c1ff1a9005e1b57c549ffce
use strings for map json coord_event var_value2019-02-16T22:14:43+00:00garakgarakmon@gmail.com2019-02-16T21:44:48+00:000b1bb9e4e934a26f8b165b00e08f8c2f8ed8953d
Reverse engineered many of the multiplayer events2019-02-11T01:42:50+00:00Phlosioneermattmdrr2@gmail.com2019-02-11T01:42:50+00:00e75f45dbcfcd65901035fbc7e3793332670eb306
Some corrections to the way events are handled and identified.
Some corrections to the way events are handled and identified.
Convert map data to JSON2019-01-31T21:51:20+00:00Marcus Huderlehuderlem@gmail.com2019-01-31T21:51:20+00:0029d6221935d3e8e01dc11b4023ba977ff433f3c9
Use map_header_flags macro (#483)2018-12-26T18:20:15+00:00Marcus Huderlehuderlem@gmail.com2018-12-26T18:20:15+00:00a1ea3b5e394bc115ba9b86348c161094a00dcca7