pokeemerald/data/scripts/maps/FortreeCity_Gym.inc, branch master Pokémon Emerald Move events and scripts into map dirs 2018-06-21T00:54:21+00:00 Marcus Huderle huderlem@gmail.com 2018-06-20T22:41:41+00:00 135a11e50eba1e12108e5c2025f534e3bd0cc722

decompile field tasks 2018-05-19T16:02:43+00:00 DizzyEggg jajkodizzy@wp.pl 2018-05-19T16:02:43+00:00 d1798d0ed90dc4b17d43f13e84be35b889111417

Decompile rotating_rate & remove debug check 2018-04-18T08:39:50+00:00 KDSKardabox bollygame94@gmail.com 2018-04-18T08:39:50+00:00 b818924feb77b454edbb1b44e68cd4762495cd30

decompile overworld 2018-02-13T23:58:22+00:00 DizzyEggg jajkodizzy@wp.pl 2018-02-13T23:58:22+00:00 94b47c0686d3f4c5da962011797cc89a2efdd88c

use internal song names 2017-12-22T08:10:20+00:00 sceptillion 33798691+sceptillion@users.noreply.github.com 2017-12-22T07:46:19+00:00 96511dc214b9f343864b125816751040edccd010

Port generic event script macros from pokeruby 2017-12-21T19:47:52+00:00 Marcus Huderle huderlem@gmail.com 2017-12-21T19:47:52+00:00 173761a5a11edf32eb22453e83689587e0aee683

battle setup file is decompiled 2017-12-01T20:25:13+00:00 DizzyEggg jajkodizzy@wp.pl 2017-12-01T20:25:13+00:00 646664ff29afd8627626274a4fc12b05d584fe2c

Split files from event_scripts.s 2017-11-11T22:10:17+00:00 Diegoisawesome diego@domoreaweso.me 2017-11-11T22:10:17+00:00 f497c1508bb285fb0a7065df2ca2168ec6fac14b Also move maps/scripts to scripts/maps
Also move maps/scripts to scripts/maps