pokeemerald/include/battle_move_effects.h, branch masterPokémon Emeraldconvert some constants to C headers2017-12-05T17:55:48+00:00camthesaxmancameronghall@cox.net2017-12-05T17:55:48+00:00caa13f877797edbb7a1e13bf00b537bafbd4315a
clean up and use names for printfromtable2017-11-25T23:33:40+00:00DizzyEgggjajkodizzy@wp.pl2017-11-25T23:33:40+00:0076f4a8b195932b4fbac9945eca8d97ffbbc0f84b
decomp calc dmg and clean up battle ai2017-09-04T19:43:13+00:00DizzyEgggjajkodizzy@wp.pl2017-09-04T19:43:13+00:002702b0ec9b4b2ae25d847ccd3b5b8ec1ad8cf1ff