pokeemerald/include/battle_move_effects.h, branch master Pokémon Emerald convert some constants to C headers 2017-12-05T17:55:48+00:00 camthesaxman cameronghall@cox.net 2017-12-05T17:55:48+00:00 caa13f877797edbb7a1e13bf00b537bafbd4315a

clean up and use names for printfromtable 2017-11-25T23:33:40+00:00 DizzyEggg jajkodizzy@wp.pl 2017-11-25T23:33:40+00:00 76f4a8b195932b4fbac9945eca8d97ffbbc0f84b

dump battlescripts, rename battlescripts 2017-11-25T17:42:31+00:00 DizzyEggg jajkodizzy@wp.pl 2017-11-25T17:42:31+00:00 9151a6d0942c5211f648154bbc675ce4d3a495a7

decomp calc dmg and clean up battle ai 2017-09-04T19:43:13+00:00 DizzyEggg jajkodizzy@wp.pl 2017-09-04T19:43:13+00:00 2702b0ec9b4b2ae25d847ccd3b5b8ec1ad8cf1ff