pokeemerald/include/data.h, branch master Pokémon Emerald Add MonCoods size macro 2021-11-08T14:41:23+00:00 GriffinR griffin.g.richards@gmail.com 2021-11-01T16:02:08+00:00 1548e902cd6d9515362b171ae9aa5ff36c60b230

Document summary screen sprite manager 2021-10-03T03:47:59+00:00 GriffinR griffin.g.richards@gmail.com 2021-10-03T03:47:59+00:00 739e7d3c31f02ef4ea91b402c176f17a9bc27911

Document battler sprite affine anims, default pokeball throw 2021-04-25T06:18:34+00:00 GriffinR griffin.g.richards@gmail.com 2021-04-25T03:29:49+00:00 bee60f4c64e6cdf2bfa3777b59067ff63450e4e3

Misc battle documentation 2021-01-23T05:40:31+00:00 GriffinR griffin.g.richards@gmail.com 2021-01-23T04:22:37+00:00 a392cca92811c27524f1d10cd69d2fc96ea69b74

Replace POKEMON_SLOTS_NUMBER 2020-10-01T22:07:12+00:00 GriffinR griffin.g.richards@gmail.com 2020-10-01T21:20:38+00:00 52598983250fd8ad7b66ff2b9d77046859f169c8

Use MAX_MON_MOVES constants 2019-09-17T00:21:23+00:00 GriffinR griffin.richards@comcast.net 2019-09-08T15:53:48+00:00 85d97542cdb269278aad3cc3735c29845f9d8738

Clean up data headers 2019-04-05T12:53:23+00:00 DizzyEggg jajkodizzy@wp.pl 2019-04-04T21:53:06+00:00 b0223f691fcc83c18b6ba8df5140d907939b04cf

Clean up data2b.c 2019-04-05T12:53:23+00:00 DizzyEggg jajkodizzy@wp.pl 2019-04-04T21:08:53+00:00 c36476af852b303fbb051b126023059ed5340a1c