pokeemerald/include/trainer_see.h, branch master Pokémon Emerald Rename 'hidden' Trainers/obj events to 'buried' 2021-02-14T19:25:23+00:00 SphericalIce sphericalice@outlook.com 2021-02-14T19:25:23+00:00 70ff6c3b848ed16eaf63f0ff8445a8a6706250b7

Document object lock and some trainer approach 2021-01-26T09:42:18+00:00 GriffinR griffin.g.richards@gmail.com 2021-01-26T09:41:13+00:00 9e5958122011a2d5092db57f07f14fd511fb6f42

Standardize Event Object to Object Event 2019-11-21T03:55:44+00:00 GriffinR griffin.richards@comcast.net 2019-11-21T03:55:44+00:00 ec3e86f1d2f78bb9fece0956e246862cea3c07b9

Document aqua/magma hideout scripts 2019-11-01T22:22:45+00:00 GriffinR griffin.richards@comcast.net 2019-11-01T07:41:55+00:00 dd01942c4f41d65fb861a42097108e5f5d9b93e9

Document trainer battle scripts (#430) 2018-12-07T22:50:56+00:00 DizzyEggg jajkodizzy@wp.pl 2018-12-07T22:50:56+00:00 6068495619364c8e0ccae15ad036a1b5a9eef171

Bring all movement function names up-to-date with pokeruby 2018-06-13T22:51:26+00:00 Marcus Huderle huderlem@gmail.com 2018-06-13T22:51:26+00:00 4d13e3394ad44eaa5dab972e73985dd1820069ea

Rebrand 'map object' and 'field object' to 'event object' 2018-06-12T00:11:48+00:00 Marcus Huderle huderlem@gmail.com 2018-06-12T00:11:48+00:00 aa9a45c16fbaee2fffc94e4741e0a1f203b244bc

ram vars to C files 2017-12-19T16:33:07+00:00 DizzyEggg jajkodizzy@wp.pl 2017-12-19T16:33:07+00:00 4abc2eea8aee0efc714df8519533c55fbabae5f1

clean up trainer see file 2017-12-19T16:18:44+00:00 DizzyEggg jajkodizzy@wp.pl 2017-12-19T16:18:44+00:00 b7a23353471ade3bffa5108e45b79eb1a6f19a65

decompile trainer see 2017-12-18T22:26:44+00:00 DizzyEggg jajkodizzy@wp.pl 2017-12-18T22:26:44+00:00 574435698942634f7e1bdf800a62391e6c03b064