pokeemerald/src/evolution_graphics.c, branch masterPokémon EmeraldAdd some missing RGB constant usage2022-02-16T02:55:51+00:00GriffinRgriffin.g.richards@gmail.com2022-02-16T02:55:51+00:000710a5467b88c7d927cb0cb20acf455707ac141a
Flatten pos fields in struct Sprite2021-07-07T13:11:52+00:00PikalaxALTpikalaxalt@gmail.com2021-07-07T13:11:52+00:00810ca5f8ff79aeec6ffe8e982f4786aade616b4d
More usage of DISPLAY constants2021-04-15T06:22:24+00:00GriffinRgriffin.g.richards@gmail.com2021-04-15T06:04:01+00:0062abcecc54ac810dc082e5e822be4796a5064ece
Give songs meaningful english names2020-08-20T23:06:14+00:00GriffinRgriffin.g.richards@gmail.com2020-08-20T22:02:00+00:0030142411799650c17367ce4652269e8ecca7ceef
More usage of ST_OAM constants and SPRITE macros2019-12-07T01:05:44+00:00GriffinRgriffin.richards@comcast.net2019-12-05T02:00:45+00:0027567719586859201cab665f9406ef8f39a39748
Use ST_OAM constants for OamData definitions2019-12-07T01:05:44+00:00GriffinRgriffin.richards@comcast.net2019-12-04T20:25:13+00:00c40879aa3693a18c23be42cce54d52ca7afe1bca
Use constants for Oam .shape and .size fields2019-03-16T17:37:04+00:00Phlosioneermattmdrr2@gmail.com2019-03-11T07:12:15+00:009848f84b9ec2d5950cb5dc4600b7651486ff986a
Also some general formatting fixes for constants.