pokeemerald/src/evolution_graphics.c, branch master Pokémon Emerald Add some missing RGB constant usage 2022-02-16T02:55:51+00:00 GriffinR griffin.g.richards@gmail.com 2022-02-16T02:55:51+00:00 0710a5467b88c7d927cb0cb20acf455707ac141a

Flatten pos fields in struct Sprite 2021-07-07T13:11:52+00:00 PikalaxALT pikalaxalt@gmail.com 2021-07-07T13:11:52+00:00 810ca5f8ff79aeec6ffe8e982f4786aade616b4d

More usage of DISPLAY constants 2021-04-15T06:22:24+00:00 GriffinR griffin.g.richards@gmail.com 2021-04-15T06:04:01+00:00 62abcecc54ac810dc082e5e822be4796a5064ece

Document evolution scene 2021-02-03T22:55:37+00:00 GriffinR griffin.g.richards@gmail.com 2021-02-03T20:04:25+00:00 15906ca1433279d80de8770646aec36dc868faaa

Give songs meaningful english names 2020-08-20T23:06:14+00:00 GriffinR griffin.g.richards@gmail.com 2020-08-20T22:02:00+00:00 30142411799650c17367ce4652269e8ecca7ceef

More usage of ST_OAM constants and SPRITE macros 2019-12-07T01:05:44+00:00 GriffinR griffin.richards@comcast.net 2019-12-05T02:00:45+00:00 27567719586859201cab665f9406ef8f39a39748

Use ST_OAM constants for OamData definitions 2019-12-07T01:05:44+00:00 GriffinR griffin.richards@comcast.net 2019-12-04T20:25:13+00:00 c40879aa3693a18c23be42cce54d52ca7afe1bca

RGB Constants 2019-04-04T21:05:46+00:00 Phlosioneer mattmdrr2@gmail.com 2019-04-04T21:05:46+00:00 1360b3a477f1107785900cd0c4e73ebf018f058c

Use constants for Oam .shape and .size fields 2019-03-16T17:37:04+00:00 Phlosioneer mattmdrr2@gmail.com 2019-03-11T07:12:15+00:00 9848f84b9ec2d5950cb5dc4600b7651486ff986a Also some general formatting fixes for constants.
Also some general formatting fixes for constants.
3.5 asm left 2018-12-17T22:00:08+00:00 DizzyEggg jajkodizzy@wp.pl 2018-12-17T22:00:08+00:00 9ffd0c73829e5a0aded23518887007da9c3fc44c