pokefirered/include/constants/field_effects.h, branch masterPokémon FireRed and LeafGreenSync field_effect_objects.h from Emerald2021-05-03T19:22:13+00:00PikalaxALTpikalaxalt@gmail.com2021-05-03T19:22:13+00:00014dd7f0be6533cf08a137c7cba263edd01181fb
Sync field_effect_object_template_pointers.h with Emerald2021-05-03T18:09:21+00:00PikalaxALTpikalaxalt@gmail.com2021-05-03T18:09:21+00:007f5075336072486bc3261b20551f9a035768d42b
Refactor some field effect graphics2021-05-03T17:27:37+00:00PikalaxALTpikalaxalt@gmail.com2021-05-03T17:27:37+00:00cb90fda18d63e0d780b6766d2fce95193127e208
Use more LOCALID constants2021-02-11T01:20:15+00:00GriffinRgriffin.g.richards@gmail.com2021-02-11T01:20:15+00:00515dde69afea00d7eafd0693ee423fcc1ae0bac5
Merge branch 'master' into event_object_movement2020-03-13T07:32:04+00:00ultima-soulakshayjhanji@hotmail.com2020-03-13T07:32:04+00:0099e4de062ae43aa978ad4f1a8cd70bc739c64c9d
Use VS Seeker field effect2020-02-28T20:55:12+00:00PikalaxALTpikalaxalt@gmail.com2020-02-28T20:55:12+00:00f8251866551143e2febe55fe47e92f7c826696b3
Prelim names for mvmt actions; merge field_ground_effect into evobjmv2020-02-21T18:41:18+00:00PikalaxALTpikalaxalt@gmail.com2020-02-21T18:41:18+00:0069d8833b31519208f04444d3393b68a393163aa3