pokefirered/include/constants, branch master Pokémon FireRed and LeafGreen Sync pokemon jump documentation 2022-03-02T07:05:07+00:00 GriffinR griffin.g.richards@gmail.com 2022-03-01T23:04:42+00:00 16aacb064835c11204004d8e1115131ef718eeaf

Document/sync object event anims 2022-02-28T18:17:57+00:00 GriffinR griffin.g.richards@gmail.com 2022-02-28T17:06:38+00:00 a5e6e9160569ae905e81a9e0833005df2e8ca977

Rename movement action 0x9F 2022-02-28T15:12:57+00:00 cbt6 91667135+cbt6@users.noreply.github.com 2022-02-28T15:12:57+00:00 0aaae88d6e7a75cd4aeed4ea5bf574afe77ace27

Sync roamer 2022-02-11T20:05:15+00:00 GriffinR griffin.g.richards@gmail.com 2022-02-11T20:05:15+00:00 59695b82210cb2c95c10b52efc1a88e18c67dea9

Fix formatting and style 2022-02-09T17:53:48+00:00 cbt6 91667135+cbt6@users.noreply.github.com 2022-02-09T17:53:48+00:00 0f3e26f9a406caafbad02d39b15137efe5fb3ecd

Rename some movement actions and functions 2022-02-09T16:20:22+00:00 cbt6 91667135+cbt6@users.noreply.github.com 2022-02-09T16:20:22+00:00 ac3de6d02c5beda704570d6ada4ad2195770f819

Sync/update trainer classes 2022-01-10T18:48:08+00:00 GriffinR griffin.g.richards@gmail.com 2022-01-09T20:49:02+00:00 08a18d6e32d5e9d02c42eed46ef7356c3ad41df7

Sync global 2021-11-20T01:36:59+00:00 GriffinR griffin.g.richards@gmail.com 2021-11-19T22:04:04+00:00 b2c74cae8456cfa10a27a3a2d4b97971fd964b6d

Multiple renamings; Removed some orphaned functions 2021-10-27T14:56:03+00:00 lioniac lioniac@protonmail.com 2021-10-24T20:42:24+00:00 0cc1d8a1b578ff438c04329d6099a8a820ef58f4

Rename and document HITMARKER_x100000 2021-08-11T13:45:30+00:00 Squeetz alenyla@hotmail.com 2021-08-11T13:45:30+00:00 d4695fffe7260089cb4e4a508ef57e3194de2f44 This marker makes the target unable to Counter or Mirror Coat the damage back to an attacker, however the game does not have a scenario where this is applicable since all its uses are in end-turn events. It's used for all passive damage, where the damage dealt isn't coming from an attacker. Alternate name: HITMARKER_NO_ATTACKER
This marker makes the target unable to Counter or Mirror Coat the damage back to an attacker, however the game does not have a scenario where this is applicable since all its uses are in end-turn events. It's used for all passive damage, where the damage dealt isn't coming from an attacker.
Alternate name: HITMARKER_NO_ATTACKER