pokegold-spaceworld/audio, branch master Pokémon Gold and Silver Space World 1997 demo Relabel SFX to match constants 2021-05-31T07:58:11+00:00 Zumi Daxuya daxuya.zumi+code@protonmail.com 2021-05-31T07:36:15+00:00 c4ed739daa6513d16a67b752ef12bc008aaba2fe

Reorganize cry and SFX more closely to pokegold 2021-05-31T07:22:22+00:00 Zumi Daxuya daxuya.zumi+code@protonmail.com 2021-05-31T07:22:22+00:00 d3da336c870b2091afd3c42b7911cd8cecd14a7e

Preliminary cry labelling 2021-05-31T07:04:03+00:00 Zumi Daxuya daxuya.zumi+code@protonmail.com 2021-05-31T07:04:03+00:00 58df9a84ec99b0c340a3387c5c9bc758dbabf4c4

Rip SFX data 2021-05-31T06:25:21+00:00 Zumi Daxuya daxuya.zumi+code@protonmail.com 2021-05-31T06:25:21+00:00 7c2e2be563910e2529b911991e60c92992d20f27

Rip cry pitches, transform hex in cry data into decimal 2021-05-31T02:24:38+00:00 Zumi Daxuya daxuya.zumi+code@protonmail.com 2021-05-31T02:23:14+00:00 44796878783b4c4c7459d82e8c4190d14d686c65

Rip cries and cry headers 2021-05-30T16:42:14+00:00 Zumi Daxuya daxuya.zumi+code@protonmail.com 2021-05-30T16:42:14+00:00 a567c93e310589efd65ad897727a4aa5f24f18e0

Dump banks $09 and $0B (#93) 2021-05-08T17:15:39+00:00 Zumi 13794376+ZoomTen@users.noreply.github.com 2021-05-08T17:15:39+00:00 f17cbee7a98c2f81d14ed26707157bddbcfce755

Disassemble RTC setup dialog and slot machine minigame (bank $24) (#87) 2021-01-26T03:29:07+00:00 Zumi 13794376+ZoomTen@users.noreply.github.com 2021-01-26T03:29:07+00:00 d9f52a57a604cc1204f6077e21d75e04cb954672 Also identify SFX and cry pointers
Also identify SFX and cry pointers
Music -> SongHeaderPointers 2020-12-18T06:20:35+00:00 Zumi Daxuya daxuya.zumi+code@protonmail.com 2020-12-18T06:20:35+00:00 89f8e366d65c15b8645564b3e2409070ac9717a4

Format the split audio files a little better 2020-12-18T06:18:39+00:00 Zumi Daxuya daxuya.zumi+code@protonmail.com 2020-12-18T06:18:39+00:00 99177909aee3829266f081ef13a2ed309ad5dde7