* Disassemble SFX and cries * Disassemble clock dialog * Disassemble slot machine minigame * Disassemble AnimateTilesetImpl * Disassemble start menu frame type dialog * Disassemble field menu * Split debug menus into debug folder * Remove redundant shims
Also identify SFX and cry pointers
Split and label Trainer Gear code
# Please enter a commit message to explain why this merge is necessary, # especially if it merges an updated upstream into a topic branch. # # Lines starting with '#' will be ignored, and an empty message aborts # the commit.
Disassemble opening cutscene, Game Freak intro, and Pikachu minigame