pokemon-reverse-engineering-tools/pokemontools/crystal.py, branch v1.4.0reverse engineering toolsdeglobalize map_internal_ids2013-09-13T04:33:14+00:00Bryan Bishopkanzure@gmail.com2013-09-13T04:33:14+00:00b9955a5e40a2c517d50a9f84ee47d3c12ce23e9a
Also, don't set global rom in the load_rom related methods. This will
nip everything for a while, but roms should be passed around as
references instead of globals.
Also, don't set global rom in the load_rom related methods. This will
nip everything for a while, but roms should be passed around as
references instead of globals.
pass around all_movements (not a global)2013-09-13T04:27:44+00:00Bryan Bishopkanzure@gmail.com2013-09-13T04:27:44+00:0003a94980d8c1b111a7d0256a806d74ec9e00f332
pretty_print_trainer_id_constants to trainers.py2013-09-13T03:57:45+00:00Bryan Bishopkanzure@gmail.com2013-09-13T03:57:45+00:0030afb173f5ce0b490dbc59d9b38272377c6741db
one preprocessor macro needs trainer_group_maximum2013-09-13T03:51:24+00:00Bryan Bishopkanzure@gmail.com2013-09-13T03:51:24+00:0010360d114f1f2cd9c16ec426b188991e4f7b2457
knock out some trainer group globals2013-09-13T03:50:04+00:00Bryan Bishopkanzure@gmail.com2013-09-13T03:50:04+00:0097da7b7922190f64d5d330d3b6d5cb2470ff9559
convert all_map_headers from a global2013-09-13T03:36:47+00:00Bryan Bishopkanzure@gmail.com2013-09-13T03:36:47+00:00325a1d63deecc3cd06cc5b60d575011a1bb91735
don't use the old header parsing method2013-09-13T03:29:56+00:00Bryan Bishopkanzure@gmail.com2013-09-13T03:29:56+00:00b3bbd5f9cba203e3729c68c1cce344823f523dcd
remove globals from some map group parsers2013-09-13T03:27:33+00:00Bryan Bishopkanzure@gmail.com2013-09-13T03:27:33+00:000c1e9095d805ce60af68c6d4497ea71e9bc08b5d
move old parsers from 'crystal' into crystalparts/2013-09-12T06:37:30+00:00Bryan Bishopkanzure@gmail.com2013-09-12T06:37:30+00:00c6f0f7f5c9c6d7a5ec1310043c37f4d0a40b3395