pokemon-reverse-engineering-tools/pokemontools/map_gfx.py, branch py3-continued reverse engineering tools Fix most Python 3 compat issues with futurize --stage1 2016-08-24T22:43:15+00:00 Eevee (Lexy Munroe) eevee.git@veekun.com 2016-08-24T22:43:15+00:00 a64657988a50522885618998e7f14168c299a19b

map_gfx: read rgb macros for palettes 2013-12-23T08:40:04+00:00 yenatch yenatch@gmail.com 2013-12-23T08:40:04+00:00 9dc5b70cac00b23b8f61d485bd938a7adc30abf8

read sprite images from rom 2013-11-25T01:28:56+00:00 Bryan Bishop kanzure@gmail.com 2013-11-25T01:28:56+00:00 6b5f469df828e2413834ca556de1b133482bd753

draw sprites on each map 2013-11-24T00:56:51+00:00 Bryan Bishop kanzure@gmail.com 2013-11-24T00:56:51+00:00 1e2b7cc055e2ddd82f2a92ad9190324ceef56719

attempt to improve performance by caching 2013-11-23T09:27:24+00:00 Bryan Bishop kanzure@gmail.com 2013-11-23T09:27:24+00:00 b7c36a0c072390ccb8e5dc2d8ee0605601da8508

draw more than one map group 2013-11-23T08:33:03+00:00 Bryan Bishop kanzure@gmail.com 2013-11-23T08:33:03+00:00 a02dd03581baba728b68a20d84b007edd04cf310

generate images of maps 2013-11-23T08:11:07+00:00 Bryan Bishop kanzure@gmail.com 2013-11-23T08:11:07+00:00 feef50505e8ff78ca68a09d1f6f535e002db6c13