pokepinball/constants/pinball_game_constants.asm, branch masterPokémon Pinballgave special collision constant their own file2017-07-22T13:34:06+00:00chaos-lorddd4791.mariokarter@hotmail.co.uk2017-07-22T13:34:06+00:0066d35475b68ad4f15675041e63d2d1c368dca5fc
Added the last 2 special mode collision consts2017-07-21T21:02:06+00:00chaos-lorddd4791.mariokarter@hotmail.co.uk2017-07-21T21:02:06+00:0099e03500f7ca7df7fed0d8e296cf576958c349d9
Merge remote-tracking branch 'origin/master' into chaos_requests-tppfork2017-07-20T15:16:01+00:00chaos-lorddd4791.mariokarter@hotmail.co.uk2017-07-20T15:16:01+00:00a210d9b588d9fe886615a8886153c040110e52d9
Fix SPECIAL_MODE_ constants. They were mislabeled.2017-07-20T05:16:44+00:00Marcus Huderlehuderlem@gmail.com2017-07-20T05:16:44+00:00f56a2fc512cfd0ff348f255a913bdeab29476893
Special collision ID constant added, applied to catch evo and map mode2017-07-19T19:38:47+00:00chaos-lorddd4791.mariokarter@hotmail.co.uk2017-07-19T19:38:47+00:003f32c4b57a09fcdc1e9b89911de5caa6efff42a1
Label ball upgrade and CAVE lights2017-07-09T16:27:38+00:00Marcus Huderlehuderlem@gmail.com2017-07-09T16:27:38+00:00de56314d54675347b4065f7f23384e4cb6d8a3dd
Labeled map-move counter stuff. Started pulling queued graphics data into separate files2017-07-08T20:20:11+00:00Marcus Huderlehuderlem@gmail.com2017-07-08T20:20:11+00:00519111415056983f3955bc8847283e675dc61280
Stop using Win^H^H^Hwindows DansGame2017-07-07T20:46:11+00:00NieDzejkobniedzejkob@gmail.com2017-07-07T20:46:11+00:000d6ede3fd2849fa3c2effc4e6b3ca1416624a56e