pokepinball/engine/pinball_game/object_collision/diglett_bonus_resolve_collision.asm, branch master Pokémon Pinball Re-organize some diglett graphics data 2017-09-14T01:28:08+00:00 Marcus Huderle huderlem@gmail.com 2017-09-14T01:28:08+00:00 c71b26b80fde9fec996f1405a89a33e24b71d72c

Use song constants and labels. Swap red and blue field music to be correct 2017-09-09T19:34:18+00:00 Marcus Huderle huderlem@gmail.com 2017-09-09T19:33:38+00:00 bd89e966c639c1322695fb5d992e323e81a78be1

Move some code out of home.asm 2017-09-08T03:49:20+00:00 Marcus Huderle huderlem@gmail.com 2017-09-08T03:30:27+00:00 61ce00763a3f4cb7e2d2f1aa49a2a7eed848aec3

More text labels 2017-07-20T21:52:22+00:00 chaos-lord dd4791.mariokarter@hotmail.co.uk 2017-07-20T21:52:22+00:00 0d77f92e5ba629293b6b12e23595263ced9904e6

Label Bonus Stage transition stuff 2017-07-14T17:29:47+00:00 Marcus Huderle huderlem@gmail.com 2017-07-14T17:29:47+00:00 8887222e60f6af052e1da709851254cc63e6625f

More core labeling and organizing 2017-07-11T03:46:17+00:00 Marcus Huderle huderlem@gmail.com 2017-07-11T03:46:17+00:00 3cd4aee0155496d3b093c31fb0758c08607ee892

Label slot cave things, and rumble 2017-07-09T18:56:35+00:00 Marcus Huderle huderlem@gmail.com 2017-07-09T18:55:52+00:00 66e007a3593a843b1b1f8ba6be3cfff9c0c31117

Cleanup scrolling text labels. Use macro for the wram locations. Move text.asm -> text/scrolling_text.asm 2017-07-09T01:34:44+00:00 Marcus Huderle huderlem@gmail.com 2017-07-09T01:34:44+00:00 2f7383f03d9e7368d744690be93e811a052d0d42

Merge branch 'chaos_requests' 2017-07-09T00:48:39+00:00 Marcus Huderle huderlem@gmail.com 2017-07-09T00:48:39+00:00 7c97dcbc6c8fc8aeeabb9629bc98af05a4d8e8de

Large amount of text-function labeling 2017-07-09T00:01:57+00:00 chaos-lord dd4791.mariokarter@hotmail.co.uk 2017-07-09T00:01:57+00:00 75f8a8fdeb7b85c649d954aee6d0ed6bb3e90232