pokered-de/engine/menu/naming_screen.asm, branch masterPokémon Rote und Blaue (Deutsch)Update to latest pokered2017-08-09T12:43:16+00:00einstein95einstein95@users.noreply.github.com2017-08-09T12:43:16+00:00a5e8fc7dfcb2ec286ba28f89a2116f2f4a36d80a
Fix typos in comments2017-06-24T20:01:43+00:00dannyecorrnondacqb@yahoo.com2017-06-24T20:01:43+00:007a9a1b1e55f4a7f6c339a86d8cdb7fbf1bee7838
Almost done2017-01-08T17:06:10+00:00einstein95einstein95@users.noreply.github.com2017-01-08T17:06:10+00:00653072192ccd9759ff44d8c86f8dc10a19756208
Begin decompiling Rote Edition2017-01-07T05:33:59+00:00einstein95einstein95@users.noreply.github.com2017-01-07T05:33:59+00:00212eb2102c9b825a1a66746e1d19653675cd9780
A few missed hardcoded decimal points2016-07-18T06:48:34+00:00dannyecorrnondacqb@yahoo.com2016-07-18T06:48:34+00:0025c27785aa83a12330ea58e1e35b2fec90dd84f4
sync engine code with pokeyellow2016-06-12T07:52:13+00:00YamaArashishadow962@live.com2016-06-12T04:30:05+00:00fd2235e678c58cebd6255b5e658e704ee5138591
Remove the last address comments2016-06-12T07:19:44+00:00dannyecorrnondacqb@yahoo.com2016-06-12T07:19:19+00:00a51037eeeedb03e29d8675626018cf02750882fa
except for wram.asm and sram.asm
also delete unused yellow file
except for wram.asm and sram.asm
also delete unused yellow file