pokered-es/data/battle/set_damage_effects.asm, branch master Pokémon Roja y Azul (Español) Clean up some data, using macros for multiline list entries 2020-07-14T17:32:09+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-14T14:21:18+00:00 f37cf959c930ae9595f9f71ce0d9b17dcf5421d0

Move more tables from engine/ to data/ 2020-06-23T21:50:50+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-06-23T21:50:50+00:00 0a62d48df2d73c11ca13e4c3015d3d3abfa20292 This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.