pokered-es/engine/clear_save.asm, branch adding-pokemonPokémon Roja y Azul (Español)remove address comments2016-06-12T00:24:04+00:00YamaArashishadow962@live.com2016-06-12T00:24:04+00:007f34e28f242ee4d0caba0bd96b040811dcb86c50
Use *Coord instead of FuncCoord2014-06-25T20:58:27+00:00U-Fish-PC\Danielcorrnondacqb@yahoo.com2014-06-25T20:58:27+00:00bd533aa79bbe1998fd2b699bd7205da2de4fe55c
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
Remove most static wram addresses. Use labels instead.2014-05-27T05:04:39+00:00yenatchyenatch@gmail.com2014-05-26T21:04:56+00:0040c17c906b2b3f65b3b04b1933b90238a7ac5566
For unknown addresses, use "w<address>".
Label overleads are still an issue.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
Comment some more bank 0 functions.2014-05-23T22:34:35+00:00yenatchyenatch@gmail.com2014-05-23T22:34:35+00:008f8281fe6ed02d8235ab9f92fa6ae93f50a3bf8e