pokered-es/engine/gfx/sprite_oam.asm, branch master Pokémon Roja y Azul (Español) Remove c1x*/c2x* comments, use struct offset constants 2020-07-07T18:15:39+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-07T15:57:03+00:00 1e593d8f8cd07e1072992dc1fc962b6de7508aad

Use HIGH() and LOW() 2020-07-07T15:10:29+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-07T15:10:29+00:00 45ed05decf330faab4503fe8fecadc54698c9724

Specify the ldh instruction, don't turn ld into ldh 2020-07-06T23:03:05+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-06T23:03:05+00:00 772fcc7588a4e1fbe146a02b429cf64282c81dcb

Add subdirectories to engine/ similar to pokecrystal 2020-07-03T03:30:21+00:00 Rangi remy.oukaour+rangi42@gmail.com 2020-07-03T03:30:21+00:00 f275790aec4a796ed969b099364abfdf25385967