pokered-es/engine/items/tmhm.asm, branch adding-pokemon Pokémon Roja y Azul (Español) remove address comments 2016-06-12T00:24:04+00:00 YamaArashi shadow962@live.com 2016-06-12T00:24:04+00:00 7f34e28f242ee4d0caba0bd96b040811dcb86c50

move-related things 2015-02-08T08:17:03+00:00 YamaArashi shadow962@live.com 2015-02-08T08:17:03+00:00 1347023128e141dc4cfc71ee6bc689f909e96919

Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14T11:12:40+00:00 yenatch yenatch@gmail.com 2014-06-14T11:12:40+00:00 53ae0e93fad9f4c3eaef92f102b1eeb531e59d68

Remove most static wram addresses. Use labels instead. 2014-05-27T05:04:39+00:00 yenatch yenatch@gmail.com 2014-05-26T21:04:56+00:00 40c17c906b2b3f65b3b04b1933b90238a7ac5566 For unknown addresses, use "w<address>". Label overleads are still an issue.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
Pull a lot of engine out of main.asm 2014-05-22T22:13:20+00:00 U-Fish-PC\Daniel corrnondacqb@yahoo.com 2014-05-22T22:13:20+00:00 15427f532085846ab6b51719be687951a094cb6c